Zyra's Passive - Lets try something new
As I've seen on boards, most of you are going to agree with my thoughts about Zyra's passive:
- Slow projectile
- The shot is delayed
- The damage is low
- It doesn't fit her kit
- ** It's unsatisfying to use overall**
But pointing problems isn't the main purpose of this thread, I have a suggestion: On death, Zyra, her active plants and seeds turn into zombie plants, which behave like normal plants but also deal %hp or higher than normal plants magic damage. More details/options:
- Zombie plants will die after a few seconds.
- Plants which were already active will have their duration refreshed.
- Zyra will have wider range than the other plants and will be able to choose her targets (plants will also try to hit Zyra's main target).
- Seeds can be weaker than plants and Zyra itself.
So... what do you think?