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Ok Riot, we get it. You like short games.

Mr Toasted··2 votes·307 views

Riot has made it clear at this point that they don't want to increase the average game length by anything over 35 minutes. This is understandable. It's just not practical to schedule LCS around 50+ minute long games. Isn't this the perfect time to bring a new (old) map to the table?

Does anyone remember Magma Chamber? It was suppose to be Summoners Rift 2.0 when it came to game length. It got put in the freezer though. This would be a great time to bring it back for the players who miss longer games.

What do you guys think?

Do we need a new map geared towards longer games?

3 Comments

AR URF1 votes

Well games don't really go to 35 minutes. It's more like one lane gets fed and 4/5 people want to surrender at 15 because snowballing is a big issue. Than that one jerk presses no forcing the game to go to 20. At 20, if 2 people press no the game ends on a loss at like 25-27 minutes and people who wanted to surrender at 15 are now pissed because they waisted that 10-12 minutes. And remember now, the only reason people wanted to surrender at 15 was because if Katarina gets fed, she'll just roam to bot lane, pick up a kill and proceed to carry the game. You also have no chance of being safe because of tower dmg.

Mr Toasted1 votes

Well yeah, that's what I'm saying. The game length has been balanced around the Pro-scene for a while now. Pro games will almost always be longer than your average solo queue game. So when average pro games last about 30 - 40 minutes, you can count on solo queue games lasting about half that.

Riot clearly doesn't want LCS games to be any longer than they already are, regardless of what happens in solo queue. My solution is that we need a new map. One very similar to SR, but geared towards the lategame.

AR URF1 votes

[{quoted}](name=Mr Toasted,realm=NA,application-id=3ErqAdtq,discussion-id=UrjW4JXz,comment-id=00000000,timestamp=2017-11-26T05:38:53.005+0000)

Well yeah, that's what I'm saying. The game length has been balanced around the Pro-scene for a while now. Pro games will almost always be longer than your average solo queue game. So when average pro games last about 30 - 40 minutes, you can count on solo queue games lasting about half that.

Riot clearly doesn't want LCS games to be any longer than they already are, regardless of what happens in solo queue. My solution is that we need a new map. One very similar to SR, but geared towards the lategame.

Or they can have game settings designed for what you want. If you want a quick game, expect 20 minutes. If you want a moderately fast game 30 minutes. And a slow game at 40 minutes. What would affect the length is simply the tower dmg.

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