opinions on runes
phase rush, celerity, absolute focus, nimbus cloak, and maybe waterwalking all need to be in domination
nullifying orb needs a rework, maybe make it like camille passive instead of just straight up hexdrinker.
ingenious hunter needs to be reworked to fit into sorcery / inspiration (like idk between relentless and ultimate...)
ravenous should just be combined with taste of blood or something, it's really awkward having those two separate in the same tree. maybe they should all just be combined with grasp lol idk. also maybe hexflash could be a hunter rune?
also i was thinking what if grasp cd was every 4 secs in combat OR every 4 autos whichever comes first
conqueror needs to be in resolve
electrocute needs to be reworked to fit sorcery, or maybe needs to be combined with phase rush idk (lol gnar and ekko)
supports need more keystone options, aery needs to not be a keystone
comet needs a different mechanic than hitting ppl w skills, like maybe a per enemy champ cd or something
also RITO PLEASE FOR THE LOVE OF GOSH bring back Frenzy, Spellweaving, and Bladeweaving
d3 row needs to be completely reworked. that whole row sucks so much ass. you could've given us like control wards shock their attackers and have 5 hp / or regular wards give truesight / or +500 ward placement range / regular wards turn into scuttle shrine / some other cool ass shit instead of ghost poro and eyeball collector
gathering storm needs to be removed from the game / reworked i take that thing on everyone it's a crutch perk
transcendence needs to be reworked so that cdr past 40/45 scale multiplicatively or something other than raw stats