Lethality issues.
I personally feel that Lethality is WAY to strong right now. Especially on assassin types. This is coming from both abusing how broken it is and being on the receiving end of it as well. There is no reason that an assassin should be able to jump on a tank decked out in armor and delete him in seconds. Tanks are supposed to be the counter too assassins, they are supposed to be the counter play, and I don't see that right now. As it stands it feels as though the Physical dmg assassins might as well be doing true dmg.