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Dislike the State of ADC's in League of Legends at the Moment.

Blueyoshi6··6 votes·2,441 views

Although I haven't been playing LoL for too long, (2 years) I feel playing ADC in the game is not enjoyable (for me) right now. I understand that they nerfed Crit ADC's due to them being a bit too powerful early on, but I feel this was a bit too hard. I still also understand that they can scale up late game, but the fact that now a bruiser in the ADC position will easily beat them early game is what I find annoying. At this point, we might as well have ADC's go top and farm all game and bruisers go ADC with the support. Nobody has to agree with my opinion, but as an ADC main who mostly only plays crit ADC's I don't enjoy playing ADC at the moment. (This could just mean I need to play the meta ADC champions, but I really do not enjoy playing any of the current meta ADC's except Kai'Sa.)

6 Comments

TrikzterzArma9 votes

Adc's FINALLY get nerfed, and people are seriously complaining about it?

Crit HAD to be nerfed, hard.

Zeyd4 votes

I can easily agree man, the nerfs were ridiculous. Most of what made Adc op was derivative of support priorities anyways. The main problem is that now the entire concept of a ranged marksman is being ruined because of misplaced priorities from the balance team to begin with. Glass cannons were never broken until you surround them with fort Knox. it is all because the worth of supports for so long as consisted entirely of how big their shields are and how long their polymorphs last. Riot needs to give some life back to ranged ad carries before they lose 75% of the player base at that role and it becomes the new support that no one wants to play because you never have agency in games anymore.

Critmaster Garen1 votes

{quoted}

I can easily agree man, the nerfs were ridiculous. Most of what made Adc op was derivative of support priorities anyways. The main problem is that now the entire concept of a ranged marksman is being ruined because of misplaced priorities from the balance team to begin with. Glass cannons were never broken until you surround them with fort Knox. it is all because the worth of supports for so long as consisted entirely of how big their shields are and how long their polymorphs last. Riot needs to give some life back to ranged ad carries before they lose 75% of the player base at that role and it becomes the new support that no one wants to play because you never have agency in games anymore.

what made adc ridiculous was that their items were all across the board 200 to 300 gold cheaper than that of other carry classes, while their builds outscaled other carries due to cubic scalings.

we are in a similar position to what happened at the start of season 7 before adc were overbuffed.

game times are too short for them to scale. thats it. they need to reduce snowballing and increase games from 25 minutes on average back to 35 minutes on average.

D357R0Y3R2 votes

{quoted}

but the fact that now a bruiser in the ADC position will easily beat them early game

Graves Quinn lol

The Kay1 votes

And then again variety is gone because there are only 2 champions viable to that position on that scenario

D357R0Y3R1 votes

implying that this scenario happens in every game when lucian and jhin are gamebreaking

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