Please Read : Trying to understand why SoloQ's not here
Disclaimer wall of text incomming This is a very emotinal topic for me, but i made a very rational post with my thoughts on what is going on. If you have a few minutes please read, and if you could relate on any level, please think about upvoting so more people can see. I am very worried about the game's state and I am trying to understand the whole DQ situation. First of all I think it is not going to come back. But I am neiter for, nor am i against it. I simply want to play the mediator between a confused community, and many alienated players, i want to stop the hatred against a company that provided me hands down the best gaming experience of my life.
To start of: Riot is not a teenage boy who's too stubborn to admitt he's wrong, thery're also not intetionally running the game into the ground, that's a crazy claim and you know it. They are a_** business**_ and as a busniess their product has to satisfiy as many customers as possible. Now you may be thinking: 'But hey all this negative backlash indicates that a large portion of the playerbase is not satisfied!' and you would be right.
While I do think an even larger portion of the playerbase just does not care or actually likes it, there is a part of the community that is so upset it can't be ignored. But why is it then? Instead of making up reasons like the ones mentioned above just spent a minute or two thinking about the topic. Here's my two cents:
Dynamic matchmaking was conceived, atleast that's how i imagine it, as a means to make league last over its natural life span. Now hold on a second and let me explain before you comment saying: 'But DQ sucks and it is killing league that's the opposite of making it last!'
The core satisfaction of a true solo experience is your_** rating**_. A high rating is something you can brag about to your friends or just feel good about yourself , it is something that rewards you, it instantly gratifies you after won game with sweet +25 points. It is the core incentive to getting better and playing the game. And it is the very thing Riot wants to move away from.
You see, if the main focus of the game is not the game itself but the rating, the game will only last until another game becomes popular and their rating gets more important to you than leagues. Also, the focus on rating hurts gameplay: SoloQ was driven by cheesy and one-dimensional strategies, the cheapest and easiest way to win is the preffered one to grind the most elo.
Riot realized this and implemented DynamicQ, driving away many true solo players that identified via their solo play. Understandably since their main gratification, their rating, was made more meaningless than before. League has now a new focus: social play. The main gratification in league is now the ability too play with a group of friends, memorable moments, earning the win together with friends and showing off your skills are the new instant gratification a player gets and no, this is not possible in normals since there is nothing at stake.
Also since Dynamic Quem, League heavily shifted focus around more team oriented play, which is how Riot wants League to be played. LoL is a sport where the competitve gameplay looks very different than the gameplay of 99% of the playerbase. DQ does not solve that, but did deliver in some ways. Of course there is still messy unorganized play, one sided stomps and short and unfair games, but there is also an undeniable increase in structured gameplay, organized teamfights and objective based play.
Like it or not gaming is shifting away from pandering to players who identify via strong individual play and rating, in favor of a social experience. It is a trend of this age and i do not need to point you to overwatch, who is using this exact same system, and will not be the last of upcomming multiplayer titles.
They want to build large e-sport franchises and are orientating around real life sports. Like a trip to the local football pitch with your friends they want to make their game fullfill two criteria
- You identify with the activity primarly over your social connections and only secondarly via your personal skill
- Gameplay must be as similar as possible to competetive play to make it easier to access and identifying with your pro idols
With all that being said, I do not wish to silence anti-DQ threads. I want every voice to be heard, and if there is enough voices maybe Riot will change their mind. All i ask for is please stay civil and polite and to be educated with the topic before you run off to making false claims.
to whomever makes it through to here my biggest regards
singing out Ourobors peace [slayer-jinx-catface]