More Bans

Prtzz··12 votes·812 views

As there a more and more champs in league of legendes I think we need more bans. The amount of broken champs increased as well. With a fourth ban we would see more variety ing. Together cait, vayne, ezreal and Jhin have a playrate of 98,52 %. (https://champion.gg/statistics/#?sortBy=general.playPercent&order=descend&roleSort=ADC) Playing vs the same champions over and over again gets pretty boring. Personally as a bot main it is pretty frustrating to know that if i dont ban vayne or cait i have to play against them. As if this is not annoying enough both of them are stronger than most of the adc ing. Especially vayne (ban rate: 38.97%)https://champion.gg/champion/Vayne/ADC) ... Laning phase doesn't matter. In the end she vaporizes so many adcs and many other champs if she does not missplay. I suggest that there is one ban more per team. Nice would be if most banned champs get a nerf. Through the strenght of some champs they get banned pretty often and they reduce the possiblity to ban how it would be benefical for your champ or team comb. So it doesnt really matter if u play champ x or champ y, if u get rengar or kata in enemy team as a not pretty mobile champ you can prepare yourself with some lube because you know you'll need it if they get 1 or 2 kills.

4 Comments

Elohaven2 votes

Together cait, vayne, ezreal and Jhin have a playrate of 98,52 %.

That's a 98.52% rate of me playing Quinn, Syndra, Teemo, or Ryze ADC. I don't find these champions annoying hard to beat - but rather the jungling is the main issue.

More bans makes no sense as people will ban all the champions they feel will counter them the most causing no skill ceiling and making a majority of champions useless. It's more about how to play against champions than banning them.

I can play Annie support to destroy squishies and let me ADC take the kills. Or I can play Morgana support because I have pretty good accuracy with skillshots. More bans will make league's skill ceiling drop.

PokladnicaZla1 votes

{quoted}

Together cait, vayne, ezreal and Jhin have a playrate of 98,52 %.

That's a 98.52% rate of me playing Quinn, Syndra, Teemo, or Ryze ADC. I don't find these champions annoying hard to beat - but rather the jungling is the main issue.

More bans makes no sense as people will ban all the champions they feel will counter them the most causing no skill ceiling and making a majority of champions useless. It's more about how to play against champions than banning them.

I can play Annie support to destroy squishies and let me ADC take the kills. Or I can play Morgana support because I have pretty good accuracy with skillshots. More bans will make league's skill ceiling drop.

Except,there are champions I would rather ban ,because playing against them makes me want to blow my brains out. Also,bans are meant to be that.To bans champions who either or your team composition,but because of balance issues bans are now primary used to strongest champions overall.

When I started playing,I used to ban Blitzcrank ,but after I got better,I didn't need to ban anymore. Same with Teemo on ARAM,some people would rather ban him than pay 300g to deal with his shrooms.

To conclude.People rarely ban champions that hard counter them,but more the champions that are OP. I would love to be able to go into a draft mode and bans champions I currently don't feel like playing against,sadly, I got to keep the slots OP for other more cancerous picks.

EDIT:Also,this could increase diversity greatly.If mid is mostly dominated by X and Y,by baning them,maybe more champions will see play.

Zenfen1 votes

If

{quoted}

As there a more and more champs in league of legendes I think we need more bans. The amount of broken champs increased as well. With a fourth ban we would see more variety ing. Together cait, vayne, ezreal and Jhin have a playrate of 98,52 %. (https://champion.gg/statistics/#?sortBy=general.playPercent&order=descend&roleSort=ADC) Playing vs the same champions over and over again gets pretty boring. Personally as a bot main it is pretty frustrating to know that if i dont ban vayne or cait i have to play against them. As if this is not annoying enough both of them are stronger than most of the adc ing. Especially vayne (ban rate: 38.97%)https://champion.gg/champion/Vayne/ADC) ... Laning phase doesn't matter. In the end she vaporizes so many adcs and many other champs if she does not missplay. I suggest that there is one ban more per team. Nice would be if most banned champs get a nerf. Through the strenght of some champs they get banned pretty often and they reduce the possiblity to ban how it would be benefical for your champ or team comb. So it doesnt really matter if u play champ x or champ y, if u get rengar or kata in enemy team as a not pretty mobile champ you can prepare yourself with some lube because you know you'll need it if they get 1 or 2 kills.

If I remember right I think Riot was looking into more bans already it was a rumor I heard few weeks ago about each team getting 5 bans.

Avios11 votes

I believe they mentioned doing it when everyone was transferred over to the new client.

More from Gameplay