@Riot I'm okay with Akali being very strong assassin, but her Smoke Cloud needs to have counterplay.

Alarnock··5 votes·1,575 views

She can spam abilities in her smoke cloud, auto attack you endlessly, and before you have a chance to get in some return damage she disappears into the cloud. I'm fine with her being able to invis even under turrets, but give me a fucking chance to do some damage back and punish her aggressiveness.

Literally the only option at this point is to run away, and hope you kill her before her 8.5 second shroud is back off cooldown.

9 Comments

ModWulf Helhammer4 votes

Walk away from it.

Suddenly it has lost every bit of it's power.

Now you go back in after it's dissipated and her one defensive and utility ability is on a 20 second cooldown.

5h4Dovv2 votes

{quoted}

Walk away from it.

Suddenly it has lost every bit of it's power.

Now you go back in after it's dissipated and her one defensive and utility ability is on a 20 second cooldown.

It is immune to turret detection, and she have too much mobility already to justify this level of kiting/defensive/towerdiving ability.

MarkedOfKane2 votes

{quoted}

Walk away from it.

Suddenly it has lost every bit of it's power.

Now you go back in after it's dissipated and her one defensive and utility ability is on a 20 second cooldown.

Walk away No longer under your tower She kills you

Alternatively she just stalls you out and you cant kill her, you get ganked etc

ModWulf Helhammer3 votes

so she follows you through one tower, leaving her only defense, into another tower. That makes perfect sense.

How does she stall you out from running away?

If you're referring to just using it from killing her, you still come out ahead, because again, you've just forced out her only defensive spell, so she either has to leave, giving you control of the lane and priority to roam, or she stays around after it's over, and you kill her.

If you're warded and respect the enemy jungle presence, then you shouldn't have any issues.

MarkedOfKane2 votes

{quoted}

so she follows you through one tower, leaving her only defense, into another tower. That makes perfect sense.

How does she stall you out from running away?

If you're referring to just using it from killing her, you still come out ahead, because again, you've just forced out her only defensive spell, so she either has to leave, giving you control of the lane and priority to roam, or she stays around after it's over, and you kill her.

If you're warded and respect the enemy jungle presence, then you shouldn't have any issues.

The second tower isn't right next to the first one. If she dives you, she can sit under tower with you safely and kill you, if you try to just run away, you are no longer under the safety of your tower and she can just jump you there.

Sure you come out ahead, but she can just heal herself or poke you from inside the shroud if you want to stick around for farm and she has plenty of mobility to just back up if she needs to. What I meant by stalling is that shes potentially untouchable for what, 6 seconds? Giving the typical benefits of that such as refreshing all her cooldowns or having her jungler/team arrive to the fight and so on.

Alarnock2 votes

The cd on it gets absurdly low, iirc last time i played her.. with 10% cdr I had an 8.5 second cooldown on it at max rank, and it isn't much more otherwise... maybe 16 second at level 1

Kelg3 votes

It's a poorly designed ability because it allows Akali to only fight on her terms. In a teamfight it isn't bad, because if she sits in it she can't do anything, but in lane it's just oppressive. It's just way too powerful for a basic ability imo, it basically prevents you from being able to outplay her(a common trend in new/reworked champs), and if that wasn't enough she has like 2-3 dashes in her kit.

Love Anastasia1 votes

It has counterplay: The time.

Also, it has another hard counter: Permaban her as I do while I pray to CertainlyT getting fired

Sharpest glasses1 votes

Your main is same as CT creations, no joke.

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