Abilities to better reflect Jhins design as an artist
So Jhins abilities could be copy pasted on to any person that uses a gun. Nothing about his kit says "this man is an artist", psychotic or not. they are all just gun shots and traps. To prove my point, give his abilities to
and watch as they make perfect sense on her too. so here are my ideas to better Jhins concept as a artist whose preferred medium is death
Passive-Signed in Blood: Every 5th auto attack will slow the target by X percent for Y seconds. Q- Stroke of the Brush: Jhin fires a curved skill shot (like Diana). this ability has a long cool down but holds 2 charges.(Increases with level) W-Obsessive Inspiration: Jhin targets an enemy champion, for X seconds he deals Y bonus damage to that target and gains Z movespeed when attacking them E-Captive Audience (I like the name for this ability)- Jhin places a trap that slows enemies who walk onto it. They are then marked. Any marked enemy hit with Stroke of the Brush is then stunned. R-Magnum Opus/Master Piece(Idk which one i like better)- Jhin channels for X seconds before firing a long range missile. If it connects it explodes and deals damage in an area. If it kills an enemy it spawns a giant tree that slows enemies around it.
So there you have it. Abilities that I think would better reflect Jhin as a madman artist. These abilities also give him a unique playstyle without overloading him with passives and sub-abilities(cough cough
)
He would be a marksman that relies on his positioning and trap set up to chase down kills or escaping or kiting to get a slow off.
These abilities would also tie in with the teaser and make him more interesting thematically rather than guy with gun.