Idea for Ivern Buff
ikinda play ivern a lot (350k + exp) , long story short iwas watching the old ivern trailer and it got me thinking about somethings that could make ivern more complete of a champion that's with nature.
Added effects to passive = Ivern get bonuses for the amount of jungle camps he frees (kinda like how bard pick up chimes, but the more jg ivern frees the more bonus stats he gets). When a jungle camp is marked, it empowers the jg creature (giving them increased stats)(so it would be harder to take Ivern camps so easily). If ivern is hit by an enemy champion while near a " Marked " jg camp, the camp will attack the enemy champion (camps do base health % dmg to champions depending on how low Ivern health is).
Q; Longer Range, faster moving, when ivern is a bush.
W; When enemy in " IVERN's bush ", ivern does %hp dmg to the enemy . Increase attack rage
E; Increase shield explode range, when the champion with the shield enters a bush
R; daisy does on hit effects, Stats increase base on how low ivern hp is