Tear of the Goddess
With the laning phase being considerably shorter and the removal of mana pots , I'm finding it harder to reach the cap on
. I play alot of
/
and notice I'm not getting
untill the last 5 minutes into the game. The laning phase was were i got a bulk of my stacks from and that is no longer possible. I've begun to take
as a starting item but still find I'm not able to spam spells as much as I use to. I'm starting to consider just not taking
at all and embracing the crit meta and taking
instead. I think the passive should grant 1 mana at every 6 or 7 seconds instead of 8 or lowering the cap to 700.
and starting
. That way my tear only costs me 260g, i can back early, grab the tear, and TP back to lane. That way i can start stacking 5-6 minutes in.