Dont Nerf Yasuo again here's why.
Season 6, yasuo got a nerf to his ultimate that significantly lowered his base damage in fights which was understandable. But then they nerfed his attack speed which makes is damage output even lower beginning game and forces the player to buy more attack speed items sacrificing more damage for more attack speed making his late game and early game weak. Then in season 7 they nerfed his e so at max level it does 100 damage apposed to the 150 before as well as give his e a .2 ad ratio which is a pretty big nerf considering it can only be used on the same target every so often. Now here in the near future riot are planning to nerf his e and q with cooldowns which in my opinion is not needed. Yasuo's e in the early game on ocasion can feel chunky and slow do to lack of movement speed and the already half a second cooldown which already opens a big window for the opposing laner to get free poke off and adding on another half a second will not only widen that window but also force encourage another item slot to be used by cdr. Then riot also want to nerf yasuo q duration in which he can hold a tornado or the stack that charges the tornado which in my opinion is a huge nerf which will also force yasuo players to use it right away or lose it which gives ranged mid laners a bigger window to attack the yasuo from. Yasuo as it is looses to most all top laners if you are counting about silver to gold or higher elo players not bronze noobs. Then in the mid lane its a complete skill matchup most of the time yasuo will fall off late game apposed to a lux, ahri, ekko, and katarina. But that depends on the scenario. If your duo queuing with a jungler usually you will get ahead because you are being camped which is why yasuo seems so strong in game because he get's ahead off getting his first two items. But there is of course the rest of your team which could slow down the progress of the game by feeding and or not grouping and dragging the game into late game where most any ap champion will just one shot yasuo or anyone with a form of cc will just focuss yasuo and he will die first before he can do anything which happens most games because most yasuo players are solo que as well as most games arent just a complete breeze and the yasuo gets fed out his ass. Instead its a slow even game till late then the yasuo will get a few kills every here and there but in team fights he gets completely destroyed before anything even happens. I think yasuo is balanced as of patch 7.10 He isnt overloaded like ekko and katarina and he isnt weak as hell like urgot he is just in the middle and doesnt need any nerfs or buffs. IF yasuo does get nerfed again then rito better give him something in return instead of fucking him in his ass for 2 full seasons. i dont find it fair that you can nerf a champion 4-5 times in a row and not give any buffs in return he was a bit overloaded season 6 with his ult damage but once that was nerfed i never saw a problem with yasuo. I dont understand what riot are seeing in yasuo that is overloaded and requires a nerf apposed to katarina, ekko, renekton, irelia,and lucian which all are overloaded to the brim But never get nerfed. Yasuo has tons of mobility like ekko but ekko's is better and i hear lots of complaints about his windwall and how fast he is and his crit even though a ekko does double the yasuos damage and a gangplank does 1500 crits.