Double scaling with seraph and manamune
Encountered this build several times on Ezreal the last few games.
Having these items scale with each other feels kind of broken since it enables Ezreal to deal insane amounts of damage leading to several one-shots from a Q+Auto.
[zombie-brand-mindblown]
Not sure if this is intended by Riot but it feels super broken.
Just a thought from my view.
If this is not intended it would be nice to have this fixed (hotfix not in dire need since I've only seen it so often). Given that not many champs profit from a seraph+manamune build it probably won't get abused on anything other than Ezrael but in my opinion, it still needs to be made unique or something alike.
Like I said feels kinda unbalanced. Riot pls nerf
[slayer-jinx-catface]