Kassadin The New Yorick?

C9 GandhiLover··2 votes·861 views
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Hi! I have been playing League of Legends for a long TIME, and I saw that Kassadin had a big impact to the game, from the big silence to the Xpeke backdoor and even now in 2015 when someone backdoors they say "XPEKE" and we all remember the epic kassadin backdoor. They used to play him a lot and he is a really fun champ to play. But now, no one likes him any more. Its sad to see this fun champ never in a game. He only has 2 skins, 2 SKINS??? Not counting Festival and Deep one because they are legacy. Even Yorick got his pentakill skin. Maybe you could make his q a skill shot and buff it a little, I don't know. I'm just saying that you made a really cool champ whit really cool abilities but now you just left him like he is trash. I hope someone who plays League of Legends for a long time will understand me and help me and all LoL players out there. Thanks and have a nice day.

9 Comments

Sakura Mirage2 votes

So why is yorick trash just want to hear your take on him?

C9 GandhiLover2 votes

Now I'm not saying that he is bad, if you know how to play him he must be good, in bronze, silver and maybe gold. But in higher ranks he becomes bad because he cant do that much in team fights like Gnar at the moment or Shen. I'm sorry for using this word I know that its inappropriate but its still kind of true. And if you enjoy playing him, no one should stop you from playing him. And I only used Yorick as an example, because he is known as "The Forgotten Champ"

junglerboy162 votes

Yeah, that's gonna change next patch since they're giving him back an AP ratio on his R.

Along with the AP itemization changes (which were all big buffs that nobody noticed) Kass is going to be incredibly strong. At full build (using my preferred Seraphs>RoA>Lich bane>Rabadon's>Void staff build) he has nearly 4000 raw damage burst from a stacked R into a QWE combo.

Kass is going to be anything but weak this patch.

C9 GandhiLover1 votes

Wow thanks for that information

Beoridas2 votes

actually all the stuff you have mentioned are mixed.

The Ap itemization helped his early game tremendously. BUT at the cost of tankyness. His mid game was nerfed as a consequence cause he needs to rush rabadon and the Large rod is 60 AP now. So the Rabs cost delay him and the immediate benefits are low. its actually a bit less than 4k raw dmg.

your build gives him: 742 AP: Q+E: 1379 raw dmg. W: 585+lich= 1053.5. R at full stacks: around 1k dmg = 3432 raw dmg. Thats less than what you said. And that if its all true dmg so at least a third to half of it is gone due to resists: so more like 1600-2500 dmg after resists.....

that R stack will cost 800 mana to pull. its not without its risks. and it raises his actual dmg by 25%-45%. thats not so bad. but its based on his actual dmg. so the % may look high but the overall dmg isnt necesserly.

Now these are all grim words but overall i think the buff is very nice. but will force seraph into his build. which will delay is mid-late game. its a huge trade off. and not all games lasts that long. but its still a good buff and ill take it.

junglerboy162 votes

This build gives him 3,663 mana total, for 110 AP from Seraph's passive. Seraphs now gives 80 base, RoA gives 100 stacked, Void staff gives 80, and Rabadon's gives 120, Lich bane gives 80, and Runes and masteries all together give 68. 110+80+100+80+120+80+68=638. add in arcane mastery for 5% more for 670, and add in Rabadon's 35% more for 904 AP. I think you forgot the AP buffs on Seraphs, RoA, and Void staff, and also left out runes and masteries.

His full burst combo with R stacked deals 170+20+140+180+360=870 base damage and 70+70+70+60+50=320% AP, as well as 175% AD from his one W AA. 320% of 904 is 2893, and 175% AD=219. add it all together and it deals 870+2893+219=3981 raw damage.

Additionally, the R cost at max stack is negligible at worst with this build, since it costs less than 1/4th your max mana pool, while hitting a champion with W restores 40% missing mana, meaning you will literally never be able to go OOM (even if you had 0 mana, you could press W on a champ for nearly 1400 mana return).

It does force him into late game, where he really belongs, and I think that is a fair trade off for the absurd amount of damage he'll be dealing.

EDIT: My numbers don't even factor in Dragon buff or Baron buff, or other external modifiers like a Zeke's Harbinger, so Kassadin could easily get well over 1000 AP without any real difficulty if allowed to reach full build.

Beoridas1 votes

i think you are correct to say that there is a couple of stuff i didnt count. You prolly right about the overall dmg. Even tho LEague builder says it goes to 760 AP. odd.

I wouldnt say however that its only 1/4 of the stacks. since at 5 stacks. you already spent 750 mana. Plus your spells.

so you are more than half consumed by that point. 1550 from ult alone. and since you arent just blinking around. you can remove prolly 400 more mana. around 2k. so 1.6k. thats one more blink and a couple of spells. at by that point your seraph will be quite dry :p

your build is what he should build now (tho i find lich bane more of a flex item for me)

junglerboy161 votes

Which build simulator are you using? I find most of them tend to get outdated really fast, so I just do the math myself now.

KlMA1 votes

Kass is VERY strong, a capable kass will ruin a lane, with his infinite harass and point target spells he wont miss shots or run out of mana, he is absolutely impossible to run from and has ridiculous AOE damage and slow, He has become increasingly difficult to play with recent changes and buffs to other champions but I assure you if you would like to put the time and effort in its well worth it. Also Yorick is a very strong champion, try him jungle and build AD he doesn't disappoint.

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