Why are AP scaling quints left in the gutter while others thrive? Low choices Riot!
AP 4,95 AP scaling 7,74 at lvl 18 = 36% increase
Armor Seal 1 scaling 18 3 = 66% increase
Cdr glyphs 0,83 Scaling 1,67 = 50% increase
Health seal 8 health scaling 24 health = 66% increase
Quint health scaling 48,6 health 53% increase
Quint mana regen 1,25 per sec Scaling 4,32 71% increase
Quint AD 2,3 phys scaling 4,5 = 49% increase
Glyph AP 1,19 scaling 3,06 = 61% increase
As you can see AP quints simply scale bad. They scale bad compared to tank stats, regen stats, AD scaling stats and even freaking ap glyphs. Why? Why do every AP midlaner have to use flat AP if they want more AP? Why are they punished for investing in a lategame scaling dream while AD can do it?
. Honestly.. be glad that ad champions don't have a version of Rabadon's Death Cap.