Yuumi changes.

Prună·12/14/2019, 5:46:40 PM·7 votes·2,804 views

i've been playing yuumi since she got released and loved this champ alot, i was exited by the new rework but... its bad, really really bad in my opinion atleast

i like that her W has now increased Adaptive power to allies, but her E is tottaly destroyed, costs almost 2x more that a ultimate for what, a slightly lower cooldown and and abit more heal?, come on riot, atleast try

im really disgusted about the 0.2s cast time on her W you wanted to (make her easier to catch) wasnt she already easy enough to catch after u kill the enemy she attached to? ooh not to talk about the cooldown reset on her W if she gets CC.... wrost changes ever..

Her Q is literally useless, a tottal piece of garbage only her E R are usefull enough in some fights

and dont get me started about that u gave her back the passive to gain back mana, that aint gonna help

Give yuumi back her E stacks i beg of you fix the mana cost aswell

im so dissapointed, i cant play her in rank cuz shes too weak [zombie-brand-clap]

My opinion, make her Q more usefull ffs cuz she cant even stack her supp item properly damm it, from 5 Qs her mana is drained and she has to do and try poke with a basic and risk to die in 0.0001s 1)remove the 0.2s cast time from her W 2)make major buffs to her Q 3)change her E back

if any of you dont agree with me i dont care, bye

8 Comments

Mártir12/14/2019, 7:34:12 PM3 votes

Worst thing is her new "W", putting you vulnerable 5s from CC.

I wont play her more. And its sad, because I have 300K on her.

ACatIsFineToo12/15/2019, 1:01:24 AM3 votes

Hate the changes. They -could- be good, but they don't go int he right way IMO. I wouldn't mind her E having no second charge since its more impactful, but I absolutly hate the Q changes. Yuumi has no damage now. She is an item with a short cooldown. She is essentially her E, and thats all.

I don't expect Yuumi to be doing mage levels of damage and DPS, but even other enchanters have 50% ap ratio's on most of their abilities, and they usually have 2 damaging abilities or CC. Yummi has NO CC. And no damage now. Her Q will be forgotten, not even waste mana casting. Sad :c

Düff McWhalen12/14/2019, 7:12:07 PM2 votes

The rework is a failure like everything Riot does, but I've at least been having success with it. I just max E>R>W>Q and get anything that buffs healing/shielding and stack it with locket. It's troll as fuck, but people don't die.

Take Aery and Resolve secondary with Revitalize

item 3174 >item 3504 >item 3222> item 3190

Yuumi is nothing but a stat check heal bot now.

TheDelighted12/14/2019, 7:47:41 PM2 votes

I like the changes personally. Passive change, I am a big fan of that. She actually has some motive to come out of an ally instead of afking inside the adc. The Q change was a bit meh. But nothing a number fix can't change. (More importantly that 2 second duration hurts right in the meow) The W change, is a bit weird. I agree that there are a lot of wind ups and cooldowns that for me are unnecessary and bug the champion out. Maybe instead of removing it completely make it 0.1s or sth. The E change I personally love it. It gives more than before but on a single burst and attack speed (Even though I preferred more MS rather than AS but thats personal preference).

While it's not perfect its a step in the right direction. I still think she hasn't enough motives to jump out of an ally. Some ideas:

  • Maybe if she hits an enemy with her q while being out gives her a 20s Q buff?
  • Maybe remove the adaptive force from her W, put it in her passive(maybe buff it as well) and remove the W cast time. Also, passive has fixed cooldown
    and every X seconds she is attached on an ally, remove Y seconds from passive (increased with each W rank).
Prună12/15/2019, 2:55:57 PM2 votes

who else agreese her Q is just a waste of mana?

also how about her Q gets seperate in 2 stacks back 50% of the mana cost and heal aswell maybe i liked to use this in lane, i would always use one stack to raise my adc health costantly while keeping a second stack in case of a engage or another teammater or a gank.

ps: Soraka heal does not compare to yuumi soraka has much less cooldown in later ranks, munch more heal considering her ulti aswell wich is global too, her Q does more dmg than yuumi Q and both slow but yuumi Q slows just a tiny bit, soraka slows queit some and also heals from her Q, for yuumi is not enough to have a root ultimate, a almost 200 mana heal and some adaptive power force, she can be easly countered by aggresive matchups like leona, or nautilus in lane phase, if she loses in laning phase she becomes a useless item to the entire team, basicly 4v5. Who else agrees on this.