With all the new items, masteries etc...
Can we please make
a Melee champion?
It just feels weird to play him when you can't spoil like the other Tank Supports. Yes, you get used to it, but it still hurts him a tad. It's also a bit hurtful with items and masteries, especially with
and the reworked Bond of Stone, Stoneborn Pact. Of course, it hurts AD Thresh, who often times buys
for the extra range and crit, but it's mostly about Support Thresh I'm talking about.
Everytime I play Thresh with an ADC who excels at dealing damage in a short window (
,
,
), buying Knight's Vow is debatable. Yes, you can buy it, but you just don't receive the healing like that.
With Stoneborn Pact (TL:DR Gain 5% bonus total health. Impair enemy movement, enemy gets a mark. Allies can AA that mark to heal themselves for 5 + 2.5% of your Max Health, halved if you are ranged), your ADC will heal less, just because you, the Thresh player, are ranged.
Now, I can see the argument for it working that way, especially with Stoneborn. "You're ranged, so you can apply that mark safely. Melee champions need to get the harass.", but with Thresh, you're trying to be in the face of an enemy.
This was just a little rant post, and I would love to hear the feedback on my opinion.
Remember, it's all for the sake of Ultimate Hope! -N Komaeda.