Is There Any Plans to Look At Illaoi?

Admiral AckBard··2 votes·439 views

Besides the recent skin promotion ( which is great, gj rito), are there any plans to look at reworking or even tweaking her kit in general? She has very obvious counterplay, no real way to contribute to late game besides cheesy tentacle grabs, and is just run over by anyone gold or above.

I love her kit, shes jsut so simple and binary that anyone can deal with her.

8 Comments

Tìna1 votes

I absolutely love Illaoi, I mean seriously a great concept and a fun champion.

However I found in ranked play that personally I couldn't perform exceedingly well past laning phase, no matter the team compositions. As you said before its pretty much chessing tentacle grab. Typically team fights are so quick or so spread out I find it hard to make well placed ultimates/combos that have any real impact on team fights. And when going against ranged champions the tentacle grab is meaningless in team fights if you pull someones spirit but you are getting bursted down from a distance at the same time. [obviously you getting hit will do exceedingly more damage then the spirit you are hitting].

Again she is a great champion, but my skill level personally isn't enough to utilize her to have any real impact on late game.

Yvaelle1 votes

If you dodge Illaoi's tentacles she's basically useless - which means it's skill based - and unfortunately for her - even Gold players can reliably dodge her tentacles most of the time. Faster tentacles would make that much harder to do, that alone would be a significant buff. The other key issue she faces is her tentacles don't defend themselves, are too easily killed, provide gold, and grow back too slowly. This makes Illaoi's advance very slow and predictable - and that just doesn't fly well in high ELO: especcially when it doesn't grant her any guarenteed win condition - lots of top laners can beat her even with her tentacles present. The solution I think is she needs more persistent tentacles, dormant tentacles should never die.

The key changes Illaoi needs are:

  • Tentacles attack 30% faster outside of Leap of Faith (way too easy to dodge for competent players), during Leap of Faith they attack 20% faster (down from 50%, so the same as live during her ult, so it's not also a buff to her ult)
  • Dormant tentacles last forever and cannot be attacked while dormant (so she can slowly fill the map with them, and enemies can only clear them out when she's near)

Illaoi's whole game is zone control, much like a Heimerdinger or Teemo, but unlike those champions, she doesn't get to choose where or when to place them, and they don't defend themselves. In effect, this makes Illaoi's tentacles significantly weaker than Heimer turrets or Teemo Mushrooms for zone control. The change to permanent dormant tentacles means that Illaoi slowly spreads her tentacley corruption all over the map: so she can ~always fall back into a tentacley area to fight with her tentacles.

The counterplay is you need to oppose her splitpush constantly, you need to face her in battle. If you ignore her, the power of her elder god will seep into the rift.

Admiral AckBard2 votes

{quoted}

If you dodge Illaoi's tentacles she's basically useless - which means it's skill based - and unfortunately for her - even Gold players can reliably dodge her tentacles most of the time. Faster tentacles would make that much harder to do, that alone would be a significant buff. The other key issue she faces is her tentacles don't defend themselves, are too easily killed, provide gold, and grow back too slowly. This makes Illaoi's advance very slow and predictable - and that just doesn't fly well in high ELO: especcially when it doesn't grant her any guarenteed win condition - lots of top laners can beat her even with her tentacles present. The solution I think is she needs more persistent tentacles, dormant tentacles should never die.

The key changes Illaoi needs are:

  • Tentacles attack 30% faster outside of Leap of Faith (way too easy to dodge for competent players), during Leap of Faith they attack 20% faster (down from 50%, so the same as live during her ult, so it's not also a buff to her ult)
  • Dormant tentacles last forever and cannot be attacked while dormant (so she can slowly fill the map with them, and enemies can only clear them out when she's near)

Illaoi's whole game is zone control, much like a Heimerdinger or Teemo, but unlike those champions, she doesn't get to choose where or when to place them, and they don't defend themselves. In effect, this makes Illaoi's tentacles significantly weaker than Heimer turrets or Teemo Mushrooms for zone control. The change to permanent dormant tentacles means that Illaoi slowly spreads her tentacley corruption all over the map: so she can ~always fall back into a tentacley area to fight with her tentacles.

The counterplay is you need to oppose her splitpush constantly, you need to face her in battle. If you ignore her, the power of her elder god will seep into the rift.

I have one buff in mind that i believe would give her what she would need, and its the one of the same things that make Warwick extremely strong. Give her cc Immunity during the animation of her w. For a champion completely based on nesting and zone control, displacing her while the MAIN PART OF HER KIT is being used is very offputting. The counterplay should be either run or actually outplay her, not just cc her once and watch her die.

Teemo Did 9111 votes

her dmg and low cdrs are enough to let her be ... plus she is a jaggaurnaut

Admiral AckBard1 votes

[{quoted}](name=I Main Teemo 420,realm=EUNE,application-id=3ErqAdtq,discussion-id=TxwP5vL1,comment-id=0002,timestamp=2017-11-01T17:38:40.020+0000)

her dmg and low cdrs are enough to let her be ... plus she is a jaggaurnaut

And look how every other juggernaut besides garen and darius turned out.

Teemo Did 9111 votes

yea thanks god , not all champions are the same

iPooUnicorns1 votes

Give her ulti a knockup kappa

More from Gameplay