Som real compensations to the big 3
let's start with our beloved assasin zed
most ppl are complaining an assasin should not be so safe and his farming is way too strong
so Contempt for the Weak
Zed's basic attacks against targets below 50% health deal 6 / 8 / 10% 3/ 5 / 7% of the target's maximum health as bonus magic damage.
This effect can only NOT occur on the same target , or minions
Living shadows
PASSIVE: Zed's bonus attack damage is increased by a percentage.
BONUS ATTACK DAMAGE: 5 / 10 / 15 / 20 / 25% flat 8% Bonus AD
ACTIVE: Zed's shadow dashes forward, remaining in place for 4 2.5 seconds. Reactivating Living Shadow within a range(1600/1700/1800/1900/2000) will cause Zed to swap places with this shadow. (ult's shadow follows this change as well)
LIVING SHADOW: Zed's shadows mimic his basic abilities. If a target is struck twice by a mimicked ability, Zed restores some energy. Energy can only be restored once per mimicked cast.
ENERGY RESTORED: ENERGY RESTORED: 20 / 25 / 30 / 35 / 40 flat 25
Bam, the real healthy assasin
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next lets go with 
Javelin Toss
RANGE: 1500 1000 COST: 50 / 60 / 70 / 80 / 90 45 / 55 / 65/ 70/ 85 MANA COOLDOWN: 6 10
Pounce RANGE: 375 (750 600 against Hunted ) COOLDOWN: 5 8
ACTIVE: Nidalee lunges a fixed 375 units in the direction of the cursor, dealing magic damage to enemies monsters within a 75-radius area around her landing point.
Killing a unit will **nolonger **reduce Pounce's current cooldown to 1.5 second if it's currently higher.
MAGIC DAMAGE: 50 / 100 / 150 / 200 (+ 30% AP)
HUNT BONUS: If the cursor is near an enemy marked as Hunted within 750 600-range, Pounce becomes a unit-targeted dash. Current cooldown nolonger resets to 1.5 seconds if Nidalee pounces to a Hunted target
bam, banlanced
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last but not least, lets go with lee
Flurry
After using an ability, Lee Sin's next 2 basic attacks within 3 seconds gain 40% 15% / 20% / 30% attack speed and return 15 20 energy each.
Sonic Wave
RANGE: 1100 COST: 50 75 ENERGY COOLDOWN: 11 / 10 / 9 / 8 / 7 15 / 13 / 12 / 10 / 8
Resonating Strike
RANGE: 1300 1000 COST: 30 ENERGY
Safeguard
RANGE: 700 COST: 50 75 ENERGY COOLDOWN: 14 10
ACTIVE: Lee Sin dashes to a target ally champion, they and Lee Sin receive a shield that lasts 2 seconds and Safeguard's cooldown is halved.
Dragon's Rage
RANGE: 375 COOLDOWN: 90 / 75 / 60 160 / 140 / 120
PHYSICAL DAMAGE: 200 / 400 / 600 (+ 200% bonus AD)