An update solution for syndra

HarU2014·11/20/2016, 10:13:39 AM·1 votes·444 views

While an upcoming nerf to Syndra ,I propose a gameplay update for Syndra ,avoiding her tragedy repeats. At League of Legends 2016 World Champions,Syndra was one of the most highlighted champions,with more than three-quarter ban rate and a superior win rate,an nerf comes. Syndra has outstanding advantages and disadvantages,such as: Syndra could burst down almost any enemy with few or no defense,make her snowball considerability. Syndra was strong at small scaled team fight,as Syndra could make advantage for jungler,then whole team. Syndra has a strong lane ability,make her able to assist jungler more frequency,while enemy mid had to farm under tower or he would lose minions. Syndra was vulnerable to enemy has multiple dashes,such as Yasuo ,Fizz . Syndra's burst was able to intercept,such as Yasuo ,Fizz ,Braum ,Kayle ,TahmKench ,item 3157 ,etc. Syndra would be weak and almost useless while Syndra was behind,very similar to Draven ,Leblanc ,Zed ,Renekton . Syndra was hard to skilled and mastered,such as LeeSin ,Riven ,Vayne . There is an update solution for Syndra ,without changing her splash art,model,and most ability mechanism. Passive: NEW:Syndra gains a shield to protect her from incoming damage from enemy champions,towers and monsters.While shield was active,Syndra endures 50% less damage from ranged attack and spells,including enemy champions,towers and monsters.If Syndra hit an enemy champion by her skill,each spell and each enemy,this ability's cooldown reduced by 1 second. Shield:40+10*level+10% of Syndra 's maximum health or 60% of Syndra 's ability power,whichever is greater. Duration:1/1.5/2 sec at lvl 1/7/13. Cooldown:30/24/18 sec,at lvl 1/7/13,benefits from cooldown reduction. A small bar under Syndra 's health bar,similar to Jhin ,showing her shield charging status. Dark Sphere(Q): Damage reduced to 50/80/110/140/170(0.5AP),cooldown changed to 5/4.5/4/3.5/3. Transcendent passive still exists. Force of Will(W): Damage reduced to 60/90/120/150/180(0.7AP). NEW:Syndra could picks up an allied champion,ally would be untargetable and immune any damage while being picked up bySyndra .he can choose a moment and locationSyndra throw him to,or time up thenSyndra throws him around her,similar toKalista,TahmKench ,damage and slow nearby enemies while landing.If it gets a kill,he would get the exploit,instead of Syndra . Transcendent passive still exists,but Syndra could no longer picks up additional two spheres while she picks up an allied champion. Scatter the Weak(E): Damage reduced to 60/80/100/120/140(0.4AP),stun duraction modified to 1/1.25/1.5/1.75/2 sec. Transcendent passive still exists. Unleashed Power(Ult): Damage reduced to 60/120/180(0.1/0.15/0.2AP)per sphere,cooldown reduced to 100/80/60 sec. NEW:Enemy champion hit by Unleashed Power would receive 3%/5%/7% additional physical damage each sphere,for 8/10/12 sec.

1 Comments

HarU201411/20/2016, 10:46:25 AM1 votes

We hope that Rioter could see it.