Jax's early damage needs to be lowered

xiongxiong91··2 votes·414 views

I have no issue with the 120+ other champions, but jax really does need a lowering of damage on abilities at levels 1-5. I've played many jax's recently, on different tanks, specifically buying armor level 1 to try and mitigate his damage, and he still takes my hp down 60% in one single combo, armor or no armor. I'm not sure why these changes were made to him as he use to be fine a year or two ago, but now he's an issue. I hate wasting my ban on him in ranked, but he's almost impossible to lane against as a melee champion without jungles help, and that shouldn't the case.

4 Comments

Rustling Bush1 votes

jax is pretty weak early on though? if hes constantly getting his full rotation off on you then walking away scott free than that's your fault for not punishing him when he just wasted everything and if hes doing it that frequently then its your poor positioning that makes you vulnerable.

xiongxiong911 votes

That's not how jax works actually, and has nothing to do with my positioning. Jax has a fantastic gap closer with his leap, can avoid all damage while he bursts you down tremendously, then *he can walk away unharmed. In addition a good Jax will freeze a lane to a stand still, so as melee you can be pretty stuck without jg assistance, or ability to range farm. The very very high early levels damage is the only issue here though. That's what I hope Riot takes a look at.

MrHaZeYo1 votes

Keep in mind he does a 40-60% split of Magical - Physical damage.

Purgë1 votes

armor alone dosnt do sht against jax u acutly need a little mr to lower his W and R damage

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