Abilities and Towers

Nymphz·5/22/2015, 4:48:20 PM·1 votes·671 views

Too Long Didn't Read Version: A majority of Champions have a passive or ability built into their kit that helps them destroy towers at an unreasonable rate.

As far as abilities that can hit or make units to hit towers. (sorry if i missed someone) Darius (w) aa reset Diana (passive) 3 hit proc Garen (q) aa reset Gragas (w) empowered aa Kassadin (w) aa reset Leona (q) aa reset MasterYi (passive) 5 hit proc Nasus (q) aa reset (with stack bonus) Mordekaiser (q) aa reset Poppy (q) aa reset Rammus (r) scales with ap Renekton (w) aa reset Sejuani (q) aa reset Shyvana (q) aa reset Tristana (e) stacking explosive Trundle (q) not sure if aa reset but empowered aa TwistedFate (w,e?) empowered aa and not sure if e passive works on towers but if it does MonkeyKing (q) aa reset XinZhao (q) 3 empowered aa's

I may be wrong on some of the champs but its just a glance over them. This also didn't include champions like Hiem and Yorick that can have units attack towers as well. Also champions that gain attack speed from multi hits cough Jinx Jax cough

Now onto the meat of the discussion. As a avid Rengar player I found the rework a bit overwhelming, but eventually got used to the changes. Since then I have tried to build relatively the same and have little to no impact on the game (fed or not) Now this is not a discussion on whether Rengar should get his q proc back on tower. (Even though I would love this =p) This is a discussion on abilities being able to be used on towers inhibs nexus ect. Im not a game designer or know that much about balance, but I feel it a bit unreasonable to have some champs (list above) be able to use their kits to get main objectives in League while others are not. Champs like Zyra can not attack towers with plants (understandable just sit a mile away and summon plants to take a tower). Fiora can't (w) a turret shot isn't that still considered an aa from a turret? Yasuo used to be able to (w) turret shots and was removed since this was rather unfair as well. Sure some things are removed cause they are toxic and don't add counter play or any means to deal with it. However removing an ability procing on a structure and then adding it to a kit of a new champ or rework is just redundant. (Talon silence - Soraka silence) (Rengar q proc - Tris (E) stack) Either every champ should be able to interact with structions in someway or non should. Now like if there is a 600 stacked Nasus and he q's a tower that tower isn't going to be alive for long. This could still be used in hit kit but maybe 1 q will be used every 10 seconds (counter play). There are so many things that can be done to help balance and make counter play to abilities that work with towers and other structures. Rather than just leaving it at hey they get towers fast lets remove that. Nerf it make it doe reduced damage every consecutive hit or just not be able to block as much.

Anyway sorry for the cluster of information and if you agree or disagree I would like to hear your options.

1 Comments

IMMASCOOPYOU5/23/2015, 4:30:37 PM1 votes

I don't think you can use renekton's empowered w on towers?