Having played with them on the PBE, plants have to be your worst idea yet, Riot.

Lhivorde··4 votes·886 views

They're completely random, which means that even though you can see them coming, you have no control over them. They force the player to play around them, which in theory is the point, but they fail miserably at being an interesting thing to plan plays around. The fact is, whoever has more AA range wins control of the plant. This massively fucks over melee champions. Range inequalites aside, never in my games have I thought: "Oh look, that player used that plant to outplay the other guy." Every time, without fail, all that happens is to everyone involved is a feeling of frustration and a cheapened sense of achievement, because a large portion of what affected the play is something that randomly showed up, and no one had control over. They're gimmicky, obnoxious, and a chore, because most of the time the right play is to get rid of them before the fight starts. That's all they'll ever be, and I pray with all my heart that you guys come to realize how bad of an idea they are.

4 Comments

Commit Sudoku2 votes

they arent that bad i just think they could be implimented in better ways although i do say i'd rather not have them at all than have them the way they are

Lhivorde1 votes

There are just so many of them. The spawn rate is insane.

Commit Sudoku1 votes

honestly everything but the blasting plant is such a great idea and can be implimented in this random way and it feels fair to play around, with, and against

TheBlackLuffy1 votes

Git gud

[slayer-jinx-wink]

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