League of Legends Ranked is turning into a game of chance.
To start of this post, I do not mean to rant, though it might happen, as well as I do not mean to say that League doesn't take skill, because it does, but there are many situations of Ranked Solo Q or Duo Q that has a large amount of chance in the game.
I am not talking about chance as in someone getting a lucky crit on you, but more of your teammates, and hoping that the dice rolled a good team for you. This is not me talking about having a team to carry you, but more a team that will listen, and work together, or at the very least, try.
This is the biggest thing that I see happening in Solo Q, of most Elo's, as I've played in Low Master, Mid Diamond, Low Diamond-High plat (One of the worst), Low plat - High gold, Low Gold - high silver, Mid Silver (Another bad one), and bronze. (Still bad, but able to carry).
Some people wont agree with me on the way I have pointed this out, and that is fine. This is my opinion. But what I have seen, is my evidence for why I am putting this up there. Now, let me get to my main point of this conversation. Ranked is turning into a game of chance.
The game has a new challenge now. Not beating your opponent, working together to get objectives, and winning, but instead it's come to making sure that your team doesn't rage at each other over a kill, helping them and agreeing with them most of the time so they feel like they are a big factor of the game (even though most of the time they are not), and overall babysitting your own team, so you have a slight chance of winning. Though, that is not to say that sometimes you get the team that works through all the problems, and are naturally all trying in the game. Those are the teams that should be in almost all of our games, but League has been taken to a level where people feel the need to try their hardest to win, instead of having fun and working as a team. Instead of thinking to climb the ranks, think to get better. That is, in my opinion, what ranked was about. To see how good you are, to place you in a division that the game thinks you deserve, and then for you to work on your skills to improve and win with your teammates.
But the problem is, there is more and more people that are taking the game to a more serious level, which is not bad, until they express their emotions in the form of Toxicity. Now that word has been thrown around a lot, and people know of it much to well, but most people say "oh, im on tilt" for one of their reasons of expressing this kind of anger. This is true for some, but not true for all, and for all I believe that there is a way to solve that. Don't let the game take over your mind. As hard as it is not to rage at people in-game for going 0-17 as yasuo, or running in 1v5 thinking their gosu when they play vayne, instead there are tips that you can do to stop that. Some include listening to relaxing music, rage OUTLOUD instead of in-game if you feel you have to vent, etc. There are videos online, and I wont get into too much detail.
But the main point of this was to say that League is turning into the roll of a dice, whether you get a team that is trying and wants to win, or a team, or even one player for that matter, that feels the need to yell at his teammates when he makes a mistake, and blames others for his lack of mechanics. Sometimes it could get even worse and lead into them leaving the game, or just intentionally feeding, which brings me up to my next point. Riot has implimented the upgraded intentional feeder detection, though I have had 3 in my past games and my team has reported them all (or so they say), but yet no action has been notified to me. Nothing has been done of my knowledge. I know that the system isn't perfect, and there are many cases, as well as everyone gets these players, but that's just the thing. Everyone shouldn't get these players. As there is someone good in the world, there usually is someone bad to counteract the balance, but I feel that people that are ruining the game for 4 other people, could simply get a ban and create another smurf to ruin more games. Sometimes it's just one game that is needed for a couple players to get the division they desire, but there are always people that want to ruin your experience in the game. An idea I had was to make it so if you do end up having an afk or an intentional feeder, the LP that you loose is either negated, or cut down by a lot, as well as if you are in promos, it counts as a blank spot, for you to have a real match and try again. This might make it too easy for players to rank up though, as I know higher elo players had to struggle with these people on their team, but just something I wanted to say.
I appologize if I was ranting, and sorry if my point wasn't clear, because I'm pretty sure 90% of you are going to get lost in my post as I rambled on, but I wanted to get this off my chest and just express my opinions.
TLDR; The game requires too much chance on if you get a troll/toxic player or not. Don't be toxic, learn how not to tilt, and if you loose with a troll/toxic player do something to your teammates that had to suffer the loss. I think that summed it up. If you have anything to say, or some suggestions on what I should put in here, please comment below.
