Regarding Azir

Poseidonus·9/18/2016, 6:35:37 PM·0 votes·234 views

I have a concern regarding Azir and his abilities in terms of defending your base: I think it's a little unfair that he is capable of dealing huge damage to players within their fountain without any risk to him being hit by the fountain turret. I noticed he was able to decimate my team because of his low cd's and he took absolutely no damage from the turret as a consequence.

Does anyone else share these concerns?

5 Comments

Eedat9/18/2016, 6:39:07 PM4 votes

[deleted]

Astôlfo9/18/2016, 9:01:41 PM1 votes

I mean, the fountain is treated like a turret, which means his soldiers have a decreased cooldown. And if you guys are just standing in a line to get all skewered together by his soldiers instead of actually doing something about it, or at the very least, scattering out in different directions so he can't hit you all at once, then that's your issue. Also MR is a thing, as is just jumping on him and killing him.

Also if he's that fed to be able to kill you inside your own fountain, it really doesn't matter anyways. Pretty much any champion with ranged abilities/autos could do that at that point.