Eve could use some changes
No champ in the history of LoL has ever been hurt as bad as Eve has. Thankfully she's viable again, but has gotten some recent nerfs that are making her a weaker pick. Ravage now being physical damage means that she loses alot of potential as an AP burst champ (if you like playing her that way) and pidgeonholes her into being more of an AD champ. Lacking the mobility and steroids of a champ like Yi, this leaves her vulnerable and open to burst. To follow up that thought, she's always been one of the squishiest champs in the game. With the way her kit works, she SHOULD be squishy, but she currently lacks ways to make up for that. Since they nerfed her base damage, building tanky instead of damage can lead to her being somewhat useless in fights. She has limited mobility, no hard CC, and limited surviability skills to help her out when she finally commits. As an assassin she should be choosing the right time and diving when appropriate, but most enemies can simply choose to 'fight through her' and escape when caught out of position. Most assassins have either insane burst, high mobility, CC, or other mechanics (fizz's pole) to help them survive a dive if they get focused. Late game eve pops out into a team fight and pretty much just gets bursted if she built damage, or ignored if she built tanky.
I still think she's a good pick, but she does need something. Either utility, damage, surviability. Multiple possibilities (naturally she shouldn't get all of these):
Utility W slows: W passive currently gives Eve flat move speed on spell hit. Add on that it slows enemies 50% of what she gains, stacking same amount. It's be a minor slow, but give her the option to try and cripple enemies on a gank with earlier ranks to W instead of to damage. Ravage CC: Her stealth used to stun, her ravage used to shred defenses. Reds are afraid to give her a stun again even though I don't think it'd be as scary now that you can see when she's coming for you. The stun was a problem when she could walk on top of you and then just hard cc you when you had no clue it was coming. I say give her a very short stun (.25s?) just enough to stop a channel or temporarily halt an enemy. It would be minor, but enough to help. Def shred: Again, her ravage used to rip apart enemy resistances. With no utility outside of her ult, she provides little to a team fight until she dives. I say let hate spike apply stacking resistance debuffs. They can be small, especially since it'a an aoe move, but that would give her some utility for late game team fights in case she has to go tanky.
Damage Hate spike physical: If you had to pick one move to be the 'physical' one, make it hate spike. AP is usually burst, and AD is sustained, it makes sense here. This would also let Spirit of the Elder lizard apply on hate spikes (again), and make more sense for jungle clearing. If you think ravage should be the physical move because it gives the atk steroids, swap some minor atk steroids to hate spike (small stacking steroids for sustained hits), which could open ravage up to something like minor CC. Ravage Magic: Making her big nuke a physical move means that she has no real reason to build AP. Like, at all. Nothing else to say about it. Ult minimum damage: I get that AP eve was destroying people with her aoe %health ult, but now that she's not building AP it isn't as big a threat. And the fact that you can't kill an enemy with this move even if they have 10 health left is a big deterrant. Fleeing enemy, you could bust it out to slow them... and they could still flash away and live after you blew your ult. It is almost useless for it's damage as it is, and is only used for the slow and shield. I say if you want to leave it that way, hell just get rid of the damage and buff those other aspects of it. Aoe stun with no damage woudn't be OP. As it is now, we almost want her old AD steroid ult back (would actually be really useful since she is, as stated, more AD now than before).
Survivability Old ult?: Her old ult gave her good move speed, and heath regen on a kill. Made for great dives and escapes. That'd actually work with her newer AD focus. The shield on her current ult isn't enough to help her survive an enemy assault long enough to get the kills she needs. I'm not sure what she needs to help her survive, since I think her kit should require her being kinda squishy and risky to dive with, but she needs some way to pull off plays other than "hope my enemy panics when I appear". Yi can go untargetable or meditate, Talon can silence, slow, and invis, Leblanc can dash all over the place and chain, fizz can pole jump. Hell, even Fiora can go untargetable for a bit, and dash, and block an attack. Eve can... break a snare. She needs something. A heal like her old ult, or stronger burst, or a better dash, or some strong CC... SOMETHING to help her assassinate.