@Riot: Requesting Transparency about AR-URF
So, I think we all got a pretty good feel on the community-side about 'generalized AR-URF feelings'. Top three comments seemed to be summarized as follows:
-ARAM accounts create common imbalances. -All champions should be unlocked. -It became stale faster than regular URF.
However I haven't seen a single Rioter post regarding this. Usually when a mode gets such powerful feedback you've posted things about it before. Such as Hexakill's plans for more normalized gold/XP and 3rd tower removal, Ascension's removal of central bushes and sniping mechanics, ect.
Riot, please talk to us again. What are your opinions, data, and plans regarding AR-URF now that you've had it on Live for a weekend?
[slayer-jinx-catface]
for example.
due to their meh game-play in ARAM and they're some of the highest tier in URF. So ARAM accounts didn't cause that much problem, and I seriously doubt many people played against one.
I would like to know the statistics of games played as compared to regular URF last time it was up.