Load Time Used in Matchmaking

Gyrene··2 votes·1,211 views

Can you please implement the use of load times in matchmaking? Example - Take the average load time from 10 games and use that to place people with similar load times in games together so somebody who takes 10 minutes to load the game isn't causing people who load in a few seconds to wait.

Given the sheer number of people who play the game, there's no way that it would increase queue times.

Please tell me this is something that will be strongly considered. :)

2 Comments

Madsin251 votes

Would be nice to match people together with similar FPS. It would split the playerbase and increase queue times however.

Gyrene1 votes

That's true, but I'm not sure it would have a significant impact. The one point I didn't think of was that the number of players at the highest tiers dramatically decreases, but it seems like most of them have spent a bit more on both a fairly decent computer and bandwidth.

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