Can we bring back tanks? Simple suggestions please guys!

BroForgotnglory··5 votes·2,355 views

The vast majority of Tanks have become obsolete and have been replaced by bruises like Nasus, Sion, and Jax. 9 times out 10, if you are thinking of picking a true tank class (Rammus, Malphite, Amumu etc..) you are almost always better off picking a bruiser. Infact we have now reached a point in the game where it is normal for teams to not have a dedicated tank character (atleast in the high silvers/ low gold range). Not only are bruisers more tanky then the "Tanks", they also come with more cc, more damage, and better scaling into end game.

What I propose we as a community do is post simple suggestions to bring back true "tanks" that can get into the middle of the enemy team, disable and disrupt the enemy, and peel enemies off of their squishiest. Please post a simple suggestion for 1 champion that could make them more viable as a pick against champions like Sion, Urgot, and etc...

**Example 1: **

Champion: Rammus **Skill addition: **"W" Defensive Curl - For every "x" damage rammus takes from champions during defensive curl rammus permanently gains "x" armor.

Low elo impact: Medium-high - Rammus could reach a point where he could 1v2 ad enemies and if teams kept fighting rammus alone, rammus would eventually become a turtle god. High Elo impact: Low, rammus would have better scaling for end game, but would still be outclassed by Sion and Nasus.

Example 2:

Champion: Amumu Skill Addition: "E" Tantrum - For every enemy or ally that dies near amumu he reduces an additonal "x" physical damage.

**Low elo impact: **Low-medium - Teamfights are not as common so amumus additional scaling would not be as noticeable. High Elo impact: Medium - High - Amumu could become one of top 5 tanky champions based on the number of teamfights that happen. It would encourage split pushing strategies against amumu.

25 Comments

DuskDaUmbreon4 votes

Sion is a tank tho?

And most tanks that aren't weak because of pro-play are perfectly viable?

BroForgotnglory1 votes

I would argue that they are not.

Who would you rather have in your jungle? Jax or amumu? is there any scenario where you would choose amumu over jax? the difference in power at all stages of the game is insane, and jax will out tank the amumu.

TimeToDieSuckers1 votes

Depends on team comp, but probably amumu. I'm a silver noob, and stats say he is better then jax in the jungle at my elo.

DuskDaUmbreon1 votes

The thing is: Jax is still extremely strong at all tiers of play.

Your question isn't "skirmisher versus tank", but "OP versus not OP"

Done251 votes

{quoted}

Sion is a tank tho?

And most tanks that aren't weak because of pro-play are perfectly viable?

Not really. His hard CC is highly unreliable and delayed. Would you count on Sion to peel Talon off your Kog'maw over Rammus/Maokai/Sejuani?

Ralanr1 votes

I’d count on Sion to peel over fighters like Nasus.

Sion is definitely a tank.

Done251 votes

It's your funeral. Literally.

Ralanr1 votes

I’m the Sion. I can stop a Yi. Nasus can’t.

Done251 votes

{quoted}

I’m the Sion. I can stop a Yi. Nasus can’t.

I wont dignify this with anything other than,

Hahahahahahahahahahahahahahahagasphahahahahahahahaha.

Oh wait, you're not joking.

JeaneGreene2 votes

Mostly the problem is front loaded damage

LTK KoRo2 votes

Sion and Seju are perfectly viable and blindpickable right now, tanks like Cho, Maokai, Gragas top aren't blindpickable but work well in 70-80% of the lane match ups.

Also tanks will come back soon, just due to crit ADCs coming back. Sadly.

iKuma2 votes

Nah tanks are boring to fight and boring to play and they have the lowest player base so its fine just make them weak for longer

iv iron iv1 votes

wait did you just call sion a bruiser??? huh? you actually think sion can solo kill easily like a darius/jax/trynd??? are you nuts??

zlumpy1 votes

Add about 50 health back onto tank items and maybe make a tank item that says reduce the true damage by 25%. The only problem I could see with the item would be maybe a super fed cho.

Daddy Ants4 votes

{quoted}

Add about 50 health back onto tank items and maybe make a tank item that says reduce the true damage by 25%. The only problem I could see with the item would be maybe a super fed cho.

Thank god people like you aren't on the balance team.

That goes against the design idea of TRUE DAMAGE.

True Damage is intended to do the damage stated without being reduced.

DuskDaUmbreon1 votes

The ONLY thing that should ever reduce true damage is something that directly damages output - Such as lowering AD or item 3193's active (which doesn't reduce true damage, even though imo it should).

Otherwise, like Unicorn said, we have to have true true damage to counteract true resistances, and true true resistances to counteract true true damage...

Daddy Ants2 votes

{quoted}

The ONLY thing that should ever reduce true damage is something that directly damages output - Such as lowering AD or item 3193's active (which doesn't reduce true damage, even though imo it should).

Otherwise, like Unicorn said, we have to have true true damage to counteract true resistances, and true true resistances to counteract true true damage...

Nothing should reduce True Damage.

That's the whole point of True Damage.

Done251 votes

{quoted}

The ONLY thing that should ever reduce true damage is something that directly damages output - Such as lowering AD or item 3193's active (which doesn't reduce true damage, even though imo it should).

Otherwise, like Unicorn said, we have to have true true damage to counteract true resistances, and true true resistances to counteract true true damage...

It technically does. By doubling your HP pool flat true damage has its effect halved.

GayFluffyUnicorn1 votes

So that then in the next season we have to introduce true true damage to counter that item. Then we get an item that gives true true true damage reduction so we then get really true true true damage.

See a pattern? Tanks and their items are SUPER BROKEN and bruiser deal ZERO dmg without conq because BC is still held hostage by ADCs and going last whisper is not an option. Also how are hybrid dmg champs like jax supposed to build to deal with tanks? Last whisper and void staff?

BEtter solution: Nerf the fuck out of tanks and tank items then we can remove conq.

xDelightifyx1 votes

Reduce all assasines brusiers and apcs dmg by flat 30%. Reduce adcs dmg by 15%. Have a fun game, aka profit.

Warlord Rhinark1 votes

I'm not really a fan of permanent stat stacking.

ODiiiiiN1 votes

"CaN wE bRinG bAcK tAnKz pLz"

Sion Poppy Nunu TahmKenchDarius Garen Galio Nasus Urgot Udyr Ornn Rammus Amumu Alistar Volibear Meanwhile all of these take at least 3 people to kill at end game.

And lets not even talk about these fukers : Chogath DrMundo Illaoi Renekton

Ralanr2 votes

Ok, so out of the 15 you posted in the top, 9 of those are actual tanks. And tanks in general should be hard to kill (especially if you don’t counterbuild).

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