Ally Experience Points

unh0Iy··2 votes·1,717 views

Generally speaking, below Plat~ (in my experience, at least) most players do not have a strong grasp of when their allies will level up, how this will in turn make fighting in lane easier, when to gank based on your allies's level and their proximity to the next, and when to engage early in lane in the bot lane depending on level up proximity.

This could be remedied in a way that does not remove the agency of any player in the game, friend or foe, and allow newer players or those who simply aren't as experienced in the game, who don't know about what amount of minions = x level, et cetera, to succeed more often and play more intelligently. In higher elos, while this would not come as a shocking game changing update, I have no doubt that it would make the jungler's lives easier and allow them to path and gank in a way that is most conducive to their team's success.

What I am proposing is a simple, small QoL change to the game.

Currently, when you click upon an allied Champion, you can see their AD, their AP, their Armor, their MR, et cetera and so on - you can even see their level, obviously, but you cannot see their experience points. On your own HUD, you can see much the same, with the added bonus of being able to see your Experience Points in the form of a semi-circular purple bar; as it fills, you get closer and closer to leveling up, and being able to see when you will level up will often allow you to gain an edge over an opponent.

The QoL would add this bar, in the form of more of a full circle, extending from roughly 8 'o'clock to roughly 4 'o'clock wrapping around the Allied Champion's portrait on the Ally HUD that appears when you click on them. This would allow newer and lower elo players to begin to get comfortable with playing around not just your own strengths, but playing around an ally's strengths and engaging, pathing, roaming, and disengaging in a more team focused manner.

I know it isn't the flashiest presentation, but I'm new to the boards and genuinely think this is an easy but extremely significant QoL change to the game in general.

1 Comments

Celestial Lion121 votes

Yeah especially playing jungle or bot lane knowing when someone is about to hit 6 to time ganks or engages is super good

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