Proposed Changes to Jarvan, Lee Sin and Vi & Reasoning behind it
We all know that these 3 junglers are a problem right now but I think so far most of the suggestions are along the lines of 'nerf X dmg' which doesn't really make these champions any less frustrating to play against.
Instead I want to add counterplay and make them less reliable in every situation without changing their core identity
Lee Sin - Lower projectile speed of his Q significantly
Reasoning: For a spell that has next to no cost, low CD, high dmg + execute AND utility (vision) Lee's Q is insanely easy to hit, especially against immobile champs. This will make it much harder for Lee to initiate a gank at max range without the target being cc'd. Lee has to decide whether he wants to risk not hitting them or going in with W + slow them with e and then use his Q to be able to hit reliably. This change doesn't mess with his ability to jungle or his dmg output.
Vi - Turn her ultimate into a fast projectile skillshot, knocking up the first champion it hits
Reasoning: Right now Vi's ultimate is a 'delete'-button without any counterplay that is simply gated by its long CD. She can q+flash+ r the enemy adc in the backline without the adc or his teammates being able to do anything about it, and that's very frustrating to play against. If it's a skillshot the tank or bruiser can jump in between Vi and her target. It makes it more high risk-high reward, rather than the low risk-high reward ability it is now. The CD can be lowered to compensate for the loss of reliability.
Jarvan IV - Jarvan can no longer destroy the terrain by reacvtivating his ultimate
Reasoning: This makes Jarvan's ultimate more of a commitment rather than being solely used as a gapcloser + dmg. He has to decide whether he really wants to follow up with his ultimate directly after using his e+q combo and then be an easy target for the enemy team. Alternatively he has to use his ultimate first and then follow up with e+q to be able to catch anyone blinking out of the terrain. This also makes towerdiving with his ultimate a lot higher risk than it is now.
**I would really like to hear your Feedback on this! If there is a Red reading this I would really like to know whether you've considered these changes and if so why they haven't been tested. Thx a lot ! **
