Keybinds should be able to be set using multiple keys.

BooherTheNinja·2/25/2016, 7:08:54 PM·1 votes·461 views

Ordinarily, summoners are able to do a wide variety of tasks by pressing multiple keys at the same time or one during the other, etc. For example, by the default settings, a player can distribute a skill point onto an ability by entering ctrl + skill (qwer). However, I find the control key extremely cumbersome to reach for in the middle of a match with the way that I naturally rest my fingers. Consequently, I would love to be able to hotkey this command to something more convenient such as t + skill. However, the keybind menu accepts the first character you input as the desired key, rather than allowing for two-part keybinds. If I could bind this, quick cast with indicator, and self cast to whatever key I so chose, I feel I would have a much greater degree of freedom with how I develop my individual style of play. If I am simply ignorant as to how it is possible to set these sort of keybinds, someone please enlighten me. Otherwise, I think this is a well worthy change to how the options should be constrained.

2 Comments

MisterHealYoGirl2/25/2016, 7:19:03 PM1 votes

I mean, you could put 'level up ability' onto zxcv. It's where I put all my emotes.

JavelinJoe2/25/2016, 7:27:44 PM1 votes

I use asxc and remapped the current asxc to others since they are not used as often. asxc also makes it easy to level since the same finger can level the same ability (i usually though use my index for x and c but that is fine since you rarely level your r, only 3 times).