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What are your thoughts on Lux?

MINJAH··14 votes·3,518 views

Since Season 2 and picking up the game from my friends, Lux has always been my favorite champion. I really wish that I could see her played more competitively. I know and have heard all the old arguments (i.e Why play Lux when you can play Morgana?; Her skillshots are too unreliable; etc). I was just wondering you thoughts on what Riot could do to make her more viable?

Could she be a better AP Carry with better scaling? Could she be a better support with more utility? (Blind on her Q cause idk, light blinds people).

64 Comments

Tavish23 votes

Mana costs are terrible for lux right now. fixing that would certainly help.

ApplyForAGrant2 votes

Her main mana hog is her E and its too easy to land for any sort of buff because it she can really frustrating to lane against, but improving the rest of her kit would be nice.

tofutime1 votes

if they buff the mana cost they'll nerf its reliability. I bet they'd reduce the missile speed. That seems to be the hot trend lately.

Gym Leader Yaki8 votes

I think Lux is in a good spot right now. Maybe it's just me, but I do feel like she can do well mid lane. She's not the strongest, but she can definitely do a good job if played well.

MINJAH7 votes

I find that if she just farms mid lane, other (Ahri, Leblanc, Viktor, etc) will just outscale her in damage. If she tries to go pokey, then she goes oom fast as well as give the enemy a HUGE window to attack back since she has high CD. She's also not exactly a kill mid laner unless you get the q down, but most of the time, your opponent will just hide behind minions.

How would you define playing mid lane well with her?

Gym Leader Yaki4 votes

{quoted}

I find that if she just farms mid lane, other (Ahri, Leblanc, Viktor, etc) will just outscale her in damage. If she tries to go pokey, then she goes oom fast as well as give the enemy a HUGE window to attack back since she has high CD. She's also not exactly a kill mid laner unless you get the q down, but most of the time, your opponent will just hide behind minions.

How would you define playing mid lane well with her?

Personally I have not run into that problem. Not sure how. I make use of her passive a lot. I land my Q's many times, sometimes I will purposely make it hit one minion because I know it can hit 2 targets (like if the enemy is standing behind one). Because I make use of her passive, i don't go oom that often. Double dorans rings are also a must for me. Along with blue buff from time to time, I don't feel like I run out very often.

Llanite1 votes

Lux isn't all-in type. You can only poke then leave, occasionally you can combo if they are in bad position, but generally not a lot of kill potential.

She's more like zigg and zeeat than LeBlanc.

Strawberrycocoa8 votes

I think Lux pays too much of a power-budget price for her passive, especially since it's really clunky to fully utilize.

To maximize her damage while bursting someone, Lux (A) needs to sacrifice safety by moving in to auto-attack range, and (B) needs to weave auto-attacks into her spelll rotation (E-Q-Auto-Detonate E-Auto-R-Auto). All this while being in easy access range of the enemy team. It puts her right into assassin's claws and slows down the speed with which she can burst someone since she needs to wait for the auto-attack projectile to land and detonate her passive before she can move to the next step of the rotation, and with how mobile and fast the game is right now this gives her enemies a significant window of opportunity to escape. Lux can rapidfire E-Q-E-R to burst faster but she misses out on a sizeable chunk of damage by only getting one proc of her passive (the one triggered by R before it re-applies the passive).

I think the biggest change Lux needs is to have some damage shifted off of her passive and onto her spells. Possibly even have ALL of the damage shifted to her spells and be given a utility passive (damage amplification on targets her skills have granted her vision of, for example.)

MINJAH1 votes

That would be a nice change, sort of like a leona passive could work to, and I would be happy with that. If her allies can proc the passive and she can just rapid burst her combo more easily.

Strawberrycocoa3 votes

I feel like making it work like leona's passive would mean they both have exactly the same passive, except Luxs is better since she can self-detonate. I'd rather see Lux get an overhaul on her passive, and allow Leona to self-detonate hers (please please PLEASE Riot item 3070 Leona item 3070)

HeraldOfDemacia1 votes

I think having the damage on auto would be fine if they would speed up her auto animation.

Matezoide6 votes

Lux is in a good spot and is perfectly viable in solo-que.

She is just not good enough for LCS, but it isnt because the champion is weak...it is because the Pros will always play the strongest.

RedCyclone5 votes

I have played Lux quite frequently lately

Not that I never play her under other circumstances, but there is one thing what has gone through my head when I have VS'd any other midlaner then Zilean and that is

"Well that's not fair"

Syndra/Ziggs massacring creepwaves with little mana cost "Well that's not fair, I have to spend 1/4th of my mana bar just to take off half the health of caster minions"

Leblanc/Most midlaners shit on my 100% health bar when I am cc'ed "Well that's not fair I have to go through 2 whole spell rotations just to wish I can kill someone"

A hard CC hits me without much option to avoid it "Well that's not fair, my CC isn't even hard but I can only ever consider it hitting if I am in a brush and 150 units away from my target"

Waveclearing without much effort "WELL THAT'S NOT FAIR!"

Lux has problems, pretty shitty ones

aaronautumn4 votes

I think she's in a pretty good spot, she has the range to reach the enemy carries, even if the enemy team has a strong front line. She's not a great pick bottom lane, she might have poke but in the event of a gank, her snare and slow is all she has.

MINJAH1 votes

I agree that she ha the range to reach the carries, but the opportunity for her is very low. The snare will most likely hit a tank or a minion. Your E can reach and your ult, but all it takes is a Vayne's tumble, Sivir Spellshield, a sidestep and Lux's combo goes to waste. Then you are just sitting duck throwing 5 AA before your spells come back up, and all you have is a Q and an E.

What Is Smite3 votes

Thoughts on Lux: She has a brother complex

SleepyLionCub3 votes

I feel like her E should cost a little less, she should be able to pre detonate it "like gragas barrel" and her aa animation speed should be greatly increased (she should have the fastest of any mage.)

Stiv12342 votes

she should have the fastest of any mage

+1 for lulz

Dreadlocks2 votes

She has insane damage with low cool downs. Making her mid-late game quite strong.

MINJAH2 votes

I do not agree on the low cool down part. Damage can be high, if you proc the passive, but that also puts her in AA range (when she is considered a long range mage, so why does RIOT put on a passive that makes her have to go into unfair trade zone). The cool downs are hardly close to low (besides the ultimate). Talon and Zed have much lower CD on their poke. Ahri Q is on a lower cooldown, cost less mana, and can do a lot more damage when hit twice on the way back.

The problem I have with her is she's not a sustain damage mage (once you throw combo, you're stuck in a team fight for like 6 secs before you can do anything besides AA), nor is she a true burst mage. Yes, yes, yes, you you catch a squishy with a Q, blah blah blah. If the enemy tea knows how to play, their tanks will be in the front, and squishies in the back, there's really no way you locking down the Vayne, for example. At least veigar has the stun to stop people, or Ahri has her ult to get in deep and get out.

Dreadlocks2 votes

@40%CDR: Q: 6.6s W: 6.0S E: 6.0s R: 30s

30s CD on that ulti espcially is pretty damn good man...

MINJAH1 votes

Yes, but the itemization to get that 40% CD doesn't help Lux through early/mid game with damage output. Runes and Masteries will only help a little bit so for sake of quick discussion, I'm going to leave that out. To get 40% CDR on Lux you would probably go Morellonomicon and Athenes for 135AP. Ahri on a normal build would probably go Morellos into Luden's (or some other build, but rarely 2 CD items), for 195AP.

I also rarely find myself in fights every 30 secs, that's even aggressive for the most aggressive of teams. You can't use it for poke because if you wiff it (easy to do if team is not engaging and locking enemy down), then they'll just use that 30 sec window to engage onto you guys.

Dreadlocks3 votes

item 3165 item 3158 +5% masteries = 40%.. not hard... Not to mention shes one of the few champs that can usually get away with stacking a item 3041

MINJAH1 votes

I agree that it is not hard to get 40%. But the damage output take's a huge dive. You're trading in Magic Penetration Boots for CDR. Sure, you can grab a liandry's (not very good on Lux) or Void staff. But in a fight, I would rather have a Luden's than a Void Staff as a stating three items when I reach mid game.

I think the trade of trying to get 40% first off the bat (or you're a sitting AAing duck during fights) is not an optimal build for an AP carry mid laner.

Dreadlocks3 votes

Okay get 9x CDR per lvl for 15% + item 3174 & 5% masteries

Sypher The Poro1 votes

{quoted}

Okay get 9x CDR per lvl for 15% + item 3174 & 5% masteries

Well, then I would drop my magic pen runes, the exact same problem as before.

Dreadlocks2 votes

Why would you drop magic pen reds for cdr plvl blues?

Demacian Laser2 votes

Lol, never seen a Lux build item 3158 , most of the people build item 3020 ... And getting away with stacks from item 3041 ? Unless you are snowballing very well.. Plus Riot already increased the price of item 3165 item 3174 a few patches back and these are the items most Lux players build for 40% CDR. You don't even build item 3158 when you play Lux. Save your hate for other broken champions...

Dreadlocks1 votes

I didnt realize discussing ways of CDR was a direct hatred towards a champion. What makes you so angry to take your frustrations out on a random guy on a LoLboard?

Primadonna2 votes

She's pretty balanced right now, the only thing working against her is her big mana costs.

DirkTarTar2 votes

She is clunky and has dumb mana costs

Sypher The Poro2 votes

Lux was the first champion I ever bought, and one of my favorites. I think she's okay right now, but has some problems that really hurt her.

  1. The passive is kinda awkward to use. Champions like Kat, Zed, Yasuo, etc with punish you extremely hard for getting into AA range. Even champions like Veigar or Annie can simple through a Q your way to get a pretty even trade. My idea for a change, would be to either speed up her AA animation along with giving her a little more AA range. OR, simple add the ability to reveal any champion that has her passive on them. Another fix would be allowing any spell Lux lands also proc the damage, basically like her ult already does. This would make Lux more of a chain-burst mage that focuses on landing several spells in a sequence.

  2. Her Q does not reveal champions. For a mage that is themed around the idea of Light, it makes little sense. While champions such as Morgana can just watch the projectile and see if it disappears, Lux's can hit two targets so unless there are two people in a bush that doesn't work.

  3. The shield is actually in a pretty good place, I would leave it as it is.

  4. The mana cost on E is just stupid. No one has a mana cost that high without some kind of mana return.

  5. Her ult is in a good spot. It does have a low cooldown with a huge range, but lower damage compared to other AP mages like Veigar and Xerath. It is one of the core parts of Lux that I would prefer stay as is.


I noticed that someone said "Imagine if Ezreal and Jinx could fire their ults every 30 seconds."

Ezreal's ult has an 80 second CD. I get 40% CDR on both AP and AD Ezreal. That puts his ult CD at 48 seconds. His Q reduces all his CDs by 1 when it hits, including the Q cooldown/ At max CDR it has a 2.4 second CD, 1.4 if it hits.

Every 1.4 seconds Ezreal reduces his ult CD by 1. I can easily fire my ult every ~20 seconds. Much faster than Lux, and has a higher AP scaling.

Fadedpf2 votes

Shes good but is the epitome of "mages have high cool downs and mana costs but make up for it with utility and damage" Literally any buff to make her mana problems better would make her perfect imo

Vier2 votes

Please answer Riot you're ignoring all threads about Lux, I for one don't care about buffs I just wanna know that Riot's balance team actually remembers her.

Demacian Laser2 votes

She's strong? Try play against Fizz Leblanc Zed ...

Lugg1 votes

Lux is pretty balanced except for one thing IMHO. Her ult either needs a longer CD or reduced damage. At max rank it's up every 30 seconds with max CDR. That is way too short for an ult that does that much damage.

Stiv12346 votes

Are you actually trying to nerf Lux?

TwitchInMyPants1 votes

Her damage, CDs and scaling are fair

Her MS is super slow

Her mana costs are absurd

warpenguin5551 votes

Sexy

ok but she does need her E mana cost dropped down. at rank 3 it costs the same as her ult 4-5 more

Only Play Darius1 votes

Well, she is one of the hardest scaling mages in the game. Her long range damage can get ridiculous once she gets decent items, and lets not forget the 30 second cooldown on that gigantic AOE nuke. She suffered in the assassin meta, but now that it's a tank meta I think she is better off, even though she is more bursty than sustained damage, but a good Lux can hard carry her team as long as they make an effort to protect her. I think the main problem with her is that even though her late game damage is devastating, people in the LCS are capable of ending the game well before she gets half built, which is why she sees no competitive play.

djhotbox1 votes

I 100% agree with you....if its a long battle, Lux's scaling with max CD with tear it down if she can stay at a distance/get protection from her teammates, but if you're rollin a 20 min game, she'll either have the CD, or the damage, but not both, and any skilled player can dodge her abilities making her pretty much useless

Carniverous1 votes

Her passive getting an AP ratio helpped. But she dose really need a new one. And, I honestly feel like her Big AoE slow is too large. Eearly and late game, it's a hard to dodge skill shot. It's fat, like all 6 minions in a wave fat.

-Exaggerating, I don't play Lux. I do like her kit a lot though.

lDontLiftIcarry1 votes

I think that lux is balanced only because of her stupidly high mana costs. really nothing else balances her. She's exstremely viable espically with her ult being up 24/7 it lets her roam very well if you're a high elo lux player then you'll time your ult cd with moving towards bot while jungler moves towards bot. Making it and immediate 4v2 and once their flashes are down you just return in 60 seconds when ult is back up and kill someone It's very annoying to play against an intelligent lux player who's only real counter is "lol my high mana costs"

She's not over powered, but by no means would I like to see buffs to her.

Espically when her ult still has huge fucking clarity issues with how big the hitbox is going to be when its cast at you to this day half her skins still make the ult look fucking wierd.

I've still taken 400+ damage from a rank 1 lux ult so her damage is fine.

61413860_DEL1 votes

Her main problem is the mana cost of everything. Why should her e cost so much when it doesn't even do as much dmg as her ult, which is only 100 mana? Also her cooldowns are ridiculously long. I love playing her, but still.

BodyByDave1 votes

If there's grass on the field.

GundayMonday1 votes

I started playing her as a 9 - 0 - 21 support with ancient coin for my support item. I don't run out of mana with her and can scale into a late game damage dealer. She feels pretty strong this patch and I'm having fun playing her!

Timesz1 votes

Don't get me wrong on this, but I think Lux's issues isn't her mana problems, but her primary itemization paths. Right now, if you itemize the Big 3 (Ludens/Rabadons/Zhonyas) you get more power for your mana but you become blue buff intensive. If you optimize for mana regeneration, your damage suffers tremendously but you're able to get your spells off faster and sooner.

My solution is honestly just go with two Doran Rings (pretend you're Diana) and straight up grab Ludens to help your wave clear (adding 100 damage to 4 targets)

With two Dorans you gain 6 mana per 5. Which is 1.2 mana per second. At level 7, Lux naturally has 9.9 mana/5 (Essentially 2 per second) so you have 3.2 mana per second ticking during the CD of Lucent (10 seconds, which means you regenerate 3.2x10 = 32 total mana) on top of the potential to have 8x6 (sometimes 7) = 48 mana regenerated from last hitting minions with a grand total between Lucent Singularities being 130 - 80 = 50 mana used. (NOTE this isn't taking into account the possibility of having either the Utility Tree passive 3 mana per 5 or the Offence Tree's 1 Mana per minion.)

Not to mention every 30 seconds minions spawn, so if you're just wave clearing you can keep your mana pool up and ready for skirmishes.

Singing Lark1 votes

Lux is in an interesting place right now because she’s not necessarily weak, but she isn’t exactly the strongest either. She has some pretty obvious strengths and weaknesses - amazing utility with all her CC, AoE shield, and an amazing low cooldown ult, but relatively long early cooldowns, high mana costs, highly immobile and a clunky passive.

I think the biggest issue I have with Lux is that everyone single one of her skills requires her to stop moving in order to cast and for a mage who’s already immobile in the first place, this is a huge crutch. She has no effective way of getting away and her shield is useless when she’s being chased (mostly due to the small amount it shields her, for the long time she has to stand still to cast it). Basically, she has very unreliable disengage and positioning is HUGE for her.

My other issue is with her passive is practically useless out of the laning phase. I think it should either be able to be procc’ed by allies or at least do something more, like grant true vision. She technically shouldn’t ever be in range to proc a passive with an AA in teamfights, but that’s also a huge chunk of her damage gone.

I think Lux is just in general, a little outdated. I don’t think her kit needs a rework, she just needs small tweaks like updating mana costs, etc. She’s not played as often simply because there are other champs who are so much easier to play in terms of positioning and give much less migraines when it comes to mana.

Also, support Lux has 2 issues - mana and her ult. She’s too much of a mana whore to be effective in bot lane and her ult brings no utility to the team. Her AoE shield is cool, but the 35% AP scaling isn’t all that great, especially compared to Janna’s Eye of the Storm which gives you 240 health (which is 60 health more than Lux’s) +70% AP scaling and an AD buff (or even Karma’s shield). (Yes, Lux’s shield is AoE, but we all know how our teammates all turn into Faker whenever we try to shield them.) Plus her shield is a skillshot, not instantaneous one like Janna’s or Karma’s.

misfortunas1 votes

I can't stand her, but I think she is okay... I seriously hate laning against a good Lux, but she is squishy and has high mana costs.

xLyo1 votes

i do not like passive. her passive is basically opposite for the rest of kit. she is ranged mage. rest of the kit is okay. if you dodge q, you easily will dodge her e. her ult is visible before detonating so you can dodge it as well. she is okay. :)

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