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Trolls versus LP

Cow Powered··15 votes·8,854 views

In what world does it make sense that if someone trolls in your game you get punished the same lp wise? If someone afks around the remake mark or hard ints aimlessly they lose the same lp as you no matter your score compared to the trolls. Is riot working on a fix for this or do they think their system works fine and is fine? I'm genuinely curious.

16 Comments

PandaNator435 votes

In short, I think Riot cares, its just a really hard problem to solve. Its difficult to differentiate trolls vs simply bad players, or even good players that are just in a rut (read: tilted). Or connection lag and I walked right into their turret. Or someone called in the middle of game and I had to answer.

And its not just a problem in league, the anonymity of the internet creates problems everywhere (see: politics. I won't go any further cuz this isn't the place for that).

But it sure does suck to be matched with trolls, even when they're on the other team. Riot and a few other big games companies (I think Blizzard was at least of of them) made a team together to try and find best practices for removing toxicity from their games. Not sure if anything has come out of it.

They've done some stuff to try to curb trolling, like adding a honor level requirement in order to receive rewards. Not sure how much of an effect thats had, if at all.

Cow Powered1 votes

But that isn't my fault that happened so why should I get punished the same for it?

PandaNator433 votes

Well one answer is: Thats how team games work. Sometimes you get shitty teammates.

A more nuanced answer: If they can't detect a troll, they have no way of deciding if the loss is your fault or if you were the victim of a troll.

Another answer: Assuming you never troll, the other team is more likely to have a troll. If you play enough games, and never troll, you will have played against more trolls than with. So anyone who never trolls actually gains more LP from trolls than they lose. Only the trolls themselves loose. That is IF YOU PLAY ENOUGH games... how much is enough? Idk.

The answer I like best: It sucks, it happens about 1 of every 10 games where I have an actual troll or AFK, not just someone who is bad. But you don't control them. Its no different than going to the gym to play basketball, sometimes there are shitty people there.

blakemen12251 votes

A team game, yes, should require teamwork and strategy, but, rank is supposed to show how skillful I am, not how lucky I am to get good or bad team mates. LP should become personalized and should reflect individual skill.

Kaisha1 votes

It never has and never will. You're thinking of the wrong game.

PandaNator431 votes

rank is supposed to show how skillful I am, not how lucky I am to get good or bad team mates

You right.

But that doesn't solve the problem of detecting trolls in games.

Again, its not different than traditional sports. The NFL and NBA top 100 player rankings are impacted by each players teammates. Randy Moss looked washed up in Oakland. Then he was traded to Boston and set all time records the very next year.

Trolls suck. And its challenge everywhere in life. You might work on team with one person who is actively trying to get fired. Or they might be 3 months from retirement and just don't give a crap.

I don't think you were complaining, so this is NOT directed at you.

I don't have a lot of patience for people pitying themselves over getting paired with trolls. Its childish and petty.

Although I should acknowledge there are tons of actual children who play this game... and I should have more patience for them... thats why my original response was less harsh.

SilentBomber1 votes

{quoted}

Another answer: Assuming you never troll, the other team is more likely to have a troll. If you play enough games, and never troll, you will have played against more trolls than with. So anyone who never trolls actually gains more LP from trolls than they lose. Only the trolls themselves loose. That is IF YOU PLAY ENOUGH games... how much is enough? Idk.

If that was the case I would be Platinum this season,or at the very least 15 losses in a row shouldn't be a thing.AFKs in 5 games in a row,Jinx top with heal,Junglers afk farming During the whole game literally and then sitting on the foundain flaming everyone and list goes on.

There are many ways to solve at least most of these problems but Riot will not definately do a thing.

PandaNator431 votes

There are many ways to solve at least most of these problems

Whats the solution?

SilentBomber1 votes

{quoted}

Whats the solution?

Over the years Champions were designed as their role suggest.Each champion has a type written on it.Fighter,support,mage e.t.c.For a game with 130 champions+,they should be limited to their roles.

If you play support you should be allowed only to pick supports and so on.That way you won't see a fkin Jinx top with Heal in ranked games or a Leona AP at mid or whatever.Also that would make it easier to balance champions strictly to their roles.Also climbing in ranked games would be a bit healthier and less stressful.

Another form of trolling is,running around in base while writing in chat after they give up on the game or just provoking people for their fun.I have no idea about programs and shit,but adding a timer in staying in base for a certain amount of time before one of your inhibitors gets destroyed should be a good idea.The system would recognize that X player as an afk and while writing in chat that would make him obviously a troll.

I have no idea if it can be done but ideas are always ideas. :D

PandaNator431 votes

If you play support you should be allowed only to pick supports and so on.

I would hate this. IMO the meta is already too forced.

The Tech-curious part of me would really enjoy trying to find algorithms to try and detect trolling.

I expect it would be massively expensive to build an algorithm to detect even a small subset of trolling. A small subset of trolling, and the amount of games with legitimate trolling is already small. So it would be really expensive for little impact. Plus, if some ways to troll become detectable, the trolls just find a different way. So all the investment to solve one type of troll is for nothing.

I don't think there is a solution. And if there is, I expect its massively expensive. I'd rather Riot spend that money on new content: games modes, skins, champions, reworks. Heck, even a new game.

Genuinely would enjoy trying to solve it tho.

SilentBomber1 votes

I fully agree that it's too forced.However,if it means less trolls then i'm ok with any change.

Algorithms have nothing to do with this problem.Riot's philosophy is to allow every single player to do their shit on the condition they know what they are doing.If they fail it sucks for the others.Because,they would have suffered for 30 minutes in the game because a guy who wasn't interested to win made them lose and wasted their time,LP,promotions,divisions and tiers.

I prefer to have a healthy competitive environment,than having to deal with players who provoke others with their actions.

P.s.Supposedly,that change had been implemented,balance around champions would be easier and players would complain less about new and old champs.

Excellent Era1 votes

if everyone in the game afk's except for you. you win the game. 1 versus 0

I think you would like to have literally every other player in league of legends disconnect in every game for 5 days, because then you would be able to gain your precious "lp" and climb to challenger

now. if there is one afk in every single game. as long as you're not the afk that means 1 of the other 9 players will be afk. in 9 games you will have faced 5 afk and had 4 afks statistically so it's good for you.

like if you really cared about lp you would want LESS games where both teams players are equal. because that means a 50% chance to win and you would want MORE games where one team has an afk because when the enemy has an afk/inter you have like 99% chance to win and due to the statistics for every 9 games 5 of them would be your win.

also why do you care so much about lp? If you're better than your elo you will climb. and if you're trying to get from silver 4 to silver 2 well that's pointless cause silver is silver.

pickabolt1 votes

{quoted}

In short, I think Riot cares, its just a really hard problem to solve. Its difficult to differentiate trolls vs simply bad players, or even good players that are just in a rut (read: tilted). Or connection lag and I walked right into their turret. Or someone called in the middle of game and I had to answer.

And its not just a problem in league, the anonymity of the internet creates problems everywhere (see: politics. I won't go any further cuz this isn't the place for that).

But it sure does suck to be matched with trolls, even when they're on the other team. Riot and a few other big games companies (I think Blizzard was at least of of them) made a team together to try and find best practices for removing toxicity from their games. Not sure if anything has come out of it.

They've done some stuff to try to curb trolling, like adding a honor level requirement in order to receive rewards. Not sure how much of an effect thats had, if at all.

what he said

Kaisha1 votes

Riot doesn't give a sht.

PandaNator431 votes

See my response to Blakemen1225

Pika Fox3 votes

This is fine. For a few reasons.

  1. A single anomaly like this game is not going to make a real discernible difference in your rank so long as you play enough ranked games over the course of the season.

  2. Any attempts to actually do something about this would lead to more issues than you set out to resolve. Its best to just leave it as is, as youll either end up with something abusive players will attempt to exploit, or youll have a system set up as "if score = wood tier then fuck = you, everyone else = loss prevented". Score means literally nothing in LoL, and someone 0/30 could provide more for the team than someone who is 30/0. All that matters is the nexus.

The real issue is that that one game sucks, and it feels more impactful than it actually is.

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