Trying to understand new LeBlanc. (please read if you're from Riot, just want some feedback)
Hello,
I'm a Platinum player with LeBlanc as my most played champion. I guess I'm pretty much a fan, since I own all her skins and somewhat take pride in playing the champion. I think most people who play her for fun do as well. Anyway, enough introductions and straight to business;
--What exactly was your idea into creating this new version of LeBlanc?--
Before even answering this, let's take a look at what was LeBlanc before this season's patch. She was a high burst assassin with very risky potential and an enormous window to make plays. Very little to "deceive" coming straight from her kit, but a lot of good potential coming from your own creativity. (this is undeniably true)
Now looking at new LeBlanc, she feels clunky. It mostly has to do with the change from her "R", I believe. The toggle option is making it... not harder, but more annoying in my opinion. That combined with the change on her Q, passive, and cooldowns. Imagine in the middle of a fight, you wanna go for a certain kill, (you "W" to an enemy and the passive will start to load at 1.5s... meanwhile I suppose the smart idea would be a "ER" for the double chain damage followed by "Q".) While all this is happening, the enemy has 1.5s to decide whether to engage LeBlanc or not. What mid laner doesn't have the chance to one shot LeBlanc as a squishy mage in the meantime? (Zed, Fizz, Syndra, Malz, Ori, Annie, Viktor, etc; ) If built correctly, even the squishy ones will survive our 'assassination'. And the tanky (Swain?) will simply eat the damage and throw a snare and retaliate.
Passive is nice, but added with the problems below it has made her rather useless in what is supposed to be her "highest point" as assassin. . "Q" changes have made it nothing more than a farming tool. . "W" is still required for wave clear, making Q useless (except as a farming/harass tool, again) . "E" is very strong now, if you were to change her in any way you'd be mindful on how this affect her damage. . "R" is clunky. It's messy. It's also not good enough, not anywhere good enough. The old R was much more relevant in allowing you to make quick decisions on your enemy. Quick decisions are necessary when playing squishy assassin mages. Because, you are squishy. (some will say it allows you to create new combo combinations btw... yes, I suppose something like Q > W > RQ > E is not possible. but at what point? you still have all these charge times and cooldowns that your enemy will eat you. the problem here is not having enough damage because of the passive-target-cooldown)
What I'm trying to get at is.... I just don't see the point in playing LeBlanc over all the other mages? Like yeah you gave us wave clear, that's cool, but is this really the purpose of this champion? Also was this the best you could do with your new "deceiving" tool? An annoying toggle that seriously gets in the way when you're trying to combo, has 120s cooldown, lasts for 1 second as soon as it meets an enemy champion; and it better works as a walking vision ward tbh.
Her new "kit" is not suitable for proper assassination. It isn't as great as other champions for wave clearing, she's NOT a deceiver for anyone with a brain. You took creativity out of a champion in exchange of built-in deception tools. But those tools aren't great enough.
I don't know about other players, but I would seriously vote for a reverse change on her R. Or something about her passive/proc charging up really slowly for a champion that needs to put herself at risk every time she goes for a kill. You're giving the enemy too much free time to make decisions including the 5s cooldown on same target.
You're trying to build in some utility on her. It's interesting, I'm not all against it, but I can't help but feel you've taken an axe to the champion.
Thanks for reading.
. . . . . . . . (if I were to recommend changes I'd base it around reverting R, dealing with cooldowns on passive or finding new ways to proc it within her abilities. The old clone was seriously much more useful than the new. Perhaps you'd like to simply integrate it with whenever she uses R? Or do give it some cooldown (not insane 120s..) but allow it to show up during the mimic as well for confusion, and you can even be creative to code it to use at max 3 more abilities but maybe that's a little too broken imo )