Can we have hunt system pleaseeeeee ?

Royal PirateX··5 votes·982 views

So that i can fight against these guys who actually call 4v5 as easy. Please just pretty please. Edit : Hunt system , where you choose to Queu against your last teamate who troll, or your enemy teams who said 4v5 are easy. Would be fun, satisfying victory.

12 Comments

Kowe The Ewok6 votes

What is a hunt system? I assume fighting the same enemies again?

TheKingDodo1 votes

I interpreted it as 5 Rengar s fighting 5 Khazix s

HidingOverHere2 votes

i feel like... this would never ever be implemented lol just cuz of the trolling it would prompt ad the fact that there is no real use for it other than griefing ppl

Ryuku Cruxis2 votes

Not sure if you want to hurt people, or want a Re-Match kinda system.

It would be kinda cool if all players pressed a "Re-Match" button in the post game lobby, another would start up with the same people.

That..that is what you're thinking right? :x

Saevum1 votes

It would be kinda cool if all players pressed a "Re-Match" button in the post game lobby, another would start up with the same people.

This reminds me of Halo 2 & 3. At the end of the match you could just trash talk the opponents you just faced.

  1. If you win: "hahaha you guys sux whatsoever bla bla!".

  2. If you lose: "c'mon chicken! lets do a custom match! you guys HAD HOST advantage! lets see who's the loser! Bla bla".

Usual outcome responses from the 2 cases above:

  1. winners: "Nah, we don't have time to spare with noobs". (no rematch, they DC and play later to lower the risk of a random rematch on queue)

  2. Losers: "Cowards, you guys know you got lucky one of our team fed the score". (still with the lost game score, still without rematching, still angry).

5G8Nri0B541 votes

...wat?

So you want a 1v1 game mode where a Rengar goes up against Kha'zix? To get back against 4v5 matches?

Most threads asking for something unheard of often accompanies an explanation

Royal PirateX1 votes

wut, er no ?

5G8Nri0B541 votes

Then next time explain what it is like you just did in that edit...

Also it wouldn't work out in Ranked games due to abuse cases.

AMYS GRAVE1 votes

a 1v1 mode would be fun.

Espy Psyche1 votes

For some reason, my mind went to the old Wintergrasp from World of Warcraft.

Back when Wintergrasp first came out, it had a system that was intended to balance matches that were uneven numerically. It basically worked like this:

Alliance has 45 players in Wintergrasp. Horde has 56 players in Wintergrasp.

56/45 = 1.24, so Horde is 1.24x stronger (assuming same average player gear score, which the system did as to not penalize people for having better gear). So the Alliance got a buff (can't remember the name of it) that increased their max health, damage and healing by 1.24x. This was to effectively make the 45 Alliance players effectively equal to the 56 Horde players.

Kingsgrave1 votes

[{quoted}](name=Espy Psyche,realm=NA,application-id=3ErqAdtq,discussion-id=Ph5KL050,comment-id=0005,timestamp=2014-12-21T02:16:14.909+0000)

For some reason, my mind went to the old Wintergrasp from World of Warcraft.

Back when Wintergrasp first came out, it had a system that was intended to balance matches that were uneven numerically. It basically worked like this:

Alliance has 45 players in Wintergrasp. Horde has 56 players in Wintergrasp.

56/45 = 1.24, so Horde is 1.24x stronger (assuming same average player gear score, which the system did as to not penalize people for having better gear). So the Alliance got a buff (can't remember the name of it) that increased their max health, damage and healing by 1.24x. This was to effectively make the 45 Alliance players effectively equal to the 56 Horde players.

I dont know you would translate that to League of Legends though where every character is essentially the equivalent of 12 WoW characters.

Royal PirateX1 votes

Edit how the system actually work

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