Ori is absolutely broken with the ball speed increase and something needs to be done about it.

MCM VanillaGooch··2 votes·432 views

Please revert the ball speed to what it was before. There is absolutely no need for this change and it is a massive buff making her Q nearly unavoidable. She was already in a great spot and is a jack of all trades in terms of movement speed, auto attack damage, shield, AOE ULTI, and AP dmg. There is almost zero ways to outplay her now and I definitely think it needs to be changed back or her damage needs to be scaled down quite a bit.

I also vouch for vel koz to have an increased range on his basic attack. I feel like it would make him a safer pick considering he has zero mobility, zero escapes, zero shields and his abilities are extremely avoidable. Not to mention the rate at which his Q moves is considerably slow. Everything else about him is.........tolerable. A simple range like that might give him some more time on the rift :).

6 Comments

The Bearded Bard1 votes

Now you'll think twice about complaining about Ori being able to activate ball before it reaches destination.

nm10101 votes

Yes because people found her ability to have a nearly undodgeable combo in lane incredibly frustrating means that we should give her another nearly undodgeable combo to compensate.

The Bearded Bard1 votes
  1. Ball speed was slow, and if you dodge the initial Q, you dodge everything after it. So undodgeable? I don't think so.

  2. summoner 4 + every champion that has an escape can dodge the combo.

nm10101 votes

Ball speed was slow

Ball speed is moderate compared to many skillshots. The difference is she is launching it from ~800 units away from her, aka very close to you.

if you dodge the initial Q, you dodge everything after it.

False, q hitbox is 175 units while w and r are 250 and 325 units respectively.

So undodgeable? I don't think so.

I have hundreds of games on Orianna and I can quite confidently say that in laning phase she is incredibly oppressive to most of the roster. She has been ever since thunderlords was brought into the game. Does that mean she is overpowered? Not necessarily, but she is absolutely one of the most toxic champions to lane against if you aren't playing a decently ranged mage.

  1. summoner 4 + every champion that has an escape can dodge the combo.

Lemme just go blow flash for Orianna's q every couple seconds... Sure you can flash later in the game, but my whole point was laning phase.

The Bearded Bard2 votes

Okay but if you pick a melee champion into orianna of course you're not going to have a good time. With that reasoning, we should nerf Anivia Heimerdinger Cassiopeia Lissandra Lux Zyra Zilean Ziggs Xerath Taliyah Syndra and Kennen because they're not fun to play against as a melee champion either. Bringing up how fun it is to play against a champ as a melee champion should never be an argument for why a champion needs to get nerfed.

nm10101 votes

"Not fun" is not the same as oppressive.

From your list AniviaZiggsKennenTaliyahSyndraHeimerdingerCassiopeiaZyraZilean Have all seen nerfs for being oppressive champions.

When they are too strong these champions go from bullying melee champions to bullying anything with less range then them. Currently the only things causing Orianna a hard time are artillery mages + a few assassins (whoever is managing to win as Fizz deserves a cookie).

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