draven and syndra updates
hi guys, i believe these 2 need to be adjusted as the game evolves they offer less with each patch.
Draven: i really appreciate trying to make each character unique and draven is definately that but he drops too far off the mark in terms of difficulty, for instance both he and graves are low range high explosive characters but graves is insanely easier to play and offers wave clear while draven doesnt offer the same instantanious wave clear or even the explosiveness. His axes are what makes him unique but i believe adding scaling to successful catches on the same target may improve it.
Syndra: syndra isn't too far out of touch but i feel her ult could be made more team friendly. By making her ult damage enemies it passes through to hit its target i think this would add a lot to her team play and potentially slightly more aoe for her throw would also offer a great deal.
well thanks guys and i hope you take my suggestions on board, cheers.