Dragon and Baron New Summoner's Rift suggestions.

UnknownMarz·12/21/2014, 11:10:10 AM·2 votes·971 views

I have observed this phenomena happen often. Many times when the enemy team has a huge lead and are pushed to all three inhib towers near late game, their enemy jungler can usually solo dragon / baron. This doesn't give the team which is behind enough time to contest it. Since the laners are busy pushed up, or harassing the contesting team. I think it would be more fair, if a team wanted to get baron or dragon they would need all five or four of their players to get it at all stages of the game. Thus giving time for the enemy to push up lanes/ take their own jungle creeps/ contest for the dragon/baron to hopefully make a comeback (give them more opportunities). A fed jungler can easily take the third, fourth and fifth dragon solo. If you're full build, you can do baron solo.

My point is that what if every time you kill the dragon / baron it comes back evolved? For instance, the first dragon you kill, it dies. Then a different coloured dragon can come back. Like fighting stages of dragons and the fifth dragon, for the buff, can be this insane huge monster dragon that deals tons of damage and requires the whole team's cooperation. After all, the fifth buff which lasts for 3 minutes is pretty op.

This would make the game more interesting because each buff would be given by a different dragon.

7 Comments

HelpfulYordle12/21/2014, 11:26:49 AM4 votes

I think this mechanic would be an interesting concept to consider. Since the first 4 dragon slayer stacks are permanent, there should be some trade off for getting higher stacks, tougher dragons at higher stacks. I also posted a thread about dragon/baron mechanics. There is definitely room for tweaks and changes to Dragon and Baron introducing these creature stack buffs imo.

Remlap122312/21/2014, 12:38:15 PM3 votes

The problem that I see with this is it being too snowbally, and dragon has proven to be incredibly snowbally as is. If the dragons got tougher for each time you slay it, it would just put the drakeless teams further behind. Also, dragon shouldn't be that tough. While I think soloing dragon too early is a problem, pretty much any champion should be able to solo dragon endgame, with varying successes and speeds of course. But no champion should be at level 18 and dying to dragons. And dragon shouldn't be so powerful that it requires all teammates, that just promotes splitpushing too much.

Don't mistake my criticism as an attack, I like the idea, I just don't know how it could be balanced properly.

Ivalyr12/21/2014, 12:35:32 PM2 votes

Why should a team that's so far behind they have all three inhibs down and the enemy jungler is ahead enough to solo baron/dragons have more than a snowball's chance in hell of turning the game around? Basically you're saying you want the entire first 90% of the game not to matter. If a team is stomping that hard they deserve the win, end of story. Riot has already had to water down snowballing to a point where it barely exists. I'd rather not see that happen any further.