1 Comments

Bastill1 votes

That's pretty extreme change. I don't think Yorick needs to be disassembled quite that far. I think just a few tweaks to his current skills would make him playable again. Give his Q an interrupt and speed boost on activation instead of hit, and make the slow ghoul's slow a little stronger and he'd be back in the fold. I'd like a new passive to help with his mana-starved nature too. Your Description doesn't specify any difference between the ghouls. are they all the same?

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