New Shaco isn't fun as the old one?

Useless Tree··9 votes·751 views

Hello guys, main shaco here with 600k mastery, platinum player and playing from season 2. This is my thought:

Shaco at moment is so weak, other discussions explained why, but i would like to give attention on something different: Shaco personality. Shaco has a little solid fanbase, made of players that mains him for his unique personality. We loved him because of his playstyle, Shaco produces a psychological pressure in enemies, in particular in the enemy jungler mind. You must fear him because you can find him at every corner, waiting for you, ready for taking advantage of your weakness, especially at early stages. He could be everywhere, maybe behind you, so you have to pay attention or you'll lose time, creeps or even your life. But at moment Shaco is a jungler that requires to farm in his jungle waiting for level 7 and even more for some decent ganks, like mostly farming jungler of League, at exeption that Shaco isn't a farming Jungler. He's psychological pressure is gone because Shaco's early is weak, no one fears you anymore, you can't fight 1vs1 even amumu at level 2 or 3 (Not enought damage), you can't trick with Shaco's deceptive mechanics your enemies at early stages (1.5 stealth) so your scary/tricky potentiality is halved and i wont talk about his ganks. By the way, that's why after more than 1000 games with shaco i don't like him anymore, he's not as fun as the old Shaco, he's playstyle is too much generic and similar (comparing) to other junglers. About the late game, he isn't as strong as the old one, so it's not worth going for the late game and farming like a master yi, here's the explanation ( https://www.reddit.com/r/shacomains/comments/5cx3hp/late_game_shaco_damage_maths_as_some_of_you/ ). I think that a buff is required but will not fix his real problem, at moment he would need a full rework by a dev or a guy that knows well his personality (this point requires many games with shaco), making him the (old one) psychopatic jester that takes advantage of tricking and fooling enemies at every stage of the game. His main strenght should be the sly. P.s. (opinion) Even the R buff doesn't fit in the Shaco personality, riot could just add the fear ( with a ceepy laught) at the clone explosion, new backstab boxes with items that give critical damage and riot at moment forces shaco path builds (ap with i.e. that is good if enemies are far behind or melee/bruiser)

I would like to see a response by a rioter, i'd appreciate that. Thank you for attention and sorry for my bad English.

2 Comments

NightmareAmazoX2 votes

Anyone from Riot Games, Reply to this person already! His the one you need to discuss about shaco, It's nor harmful if you read his post dear Riot Games!

DrugsForRobots1 votes

I was hoping 20thCenturyFaux would play up Shaco's unique tell-tale signs (the orange puff of smoke when he disappears and his evil laugh) to give Shaco's invis more counterplay. Good players pay attention and his tells (if Riot emphasized them, made the puff of smoke more vibrant / larger and made his evil laugh audible within a huge range) would give them something to react to while at the same time giving Shaco players a tool to mind-game them.

You're totally right about the invis duration nerf, even if it scales up with ranks in Q.

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