Balancing Passive Tryndamere

xXxBiopic AcexXx··2 votes·284 views

Hello everyone. Tryndamere

Since the last pre-season, giving the objects of criticism have been redesigned. Today, they give opportunities critical blow, which are multiples of 10 : 10%, 20%, 30%.

Tryndamere had no balance at this level. Let me explain, the passive that it earns 0.35% critical poiur a fury point, giving 35% of critics when his rage bar is full. How many of us have been frustrated that lack these 5% when we build statikk and phantom dancer and having our full bar or we have 5% in too with the build statikk, IE, trinity. Or maybe my fixation on optimizing playing tricks on me.

I think more than bring the passive on this multiplicity of 10 seems legitimate. Decrease to 30% (nerf) or increase to 40% (up) when the bar is full sense to me. In my opinion, the most sensible would be to pass the passive to 40% because the trinity will no longer give critical, and tryndamere which specifically relates to the attack speed would be better with a build statikk / phantom dancer Or why not increase it for these levels? (A point fury give more critical level in amount : 0,3 at lvl 1 to 0,4 at lvl 18)

What do you think ?

3 Comments

TankofGod2 votes

Sounds good but dangerous a small tweak to Tryndamere can make him op

xXxBiopic AcexXx1 votes

Yeah i see what you mean , maybe we can change his AD per lvl , like 3.2 to 3 for example

TankofGod2 votes

[{quoted}](name=xXxBiopic AcexXx,realm=EUW,application-id=3ErqAdtq,discussion-id=P1uv4r1K,comment-id=00000000,timestamp=2016-06-01T13:53:09.869+0000)

Yeah i see what you mean , maybe we can change his AD per lvl , like 3.2 to 3 for example

That sounds good alot of the older champs falling more and more behind but every time riot updates them they become op

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