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Should this stay? Rito..please

Lil Kr1tz··2 votes·534 views

What made riot consider Kindred ultimate to also affect the enemy team?

Specifically the heal regain after the timeframe on ult.. Its bad enough but understandable that they also recieve a immune status below 10% health, but letting the enemy team gain some health back from kindred ult, just makes no one want to play kindred...

Just curious as to if theres any future plans regarding kindred ults, and if that will stay ( enemy team is also recieving heal after )

5 Comments

Randomonium2 votes

....

Her ult is already immensely powerful. If they removed the heal from the other team they would need to nerf her in some other way. Chances are you just don't have enough experience with her yet. A well placed Kindred ult can single handedly win your team the fight, regardless of the heal to the enemy team.

Plus, the fact that her ult helps both teams equally gives some great counterplay and really makes you think about when you want to use your ult and how you want to position it for maximum benefit.

Lil Kr1tz1 votes

{quoted}

....

Her ult is already immensely powerful. If they removed the heal from the other team they would need to nerf her in some other way. Chances are you just don't have enough experience with her yet. A well placed Kindred ult can single handedly win your team the fight, regardless of the heal to the enemy team.

Plus, the fact that her ult helps both teams equally gives some great counterplay and really makes you think about when you want to use your ult and how you want to position it for maximum benefit.

How so, After that ult is gone, your fucked. and if u leave the circle ur not protected at all.. they can just be right next to you at all times during ult.. your basically a fish in a barrel when kindred ults you. got some vids showing off his plays?

I want to be wrong but, as of now.. kindred ult is really dumb.. maybe reducing the timer of protection, and removing enemy regain health?

Randomonium1 votes

After your ult is gone the fight should be over. You let the fight develop. Your team is focusing their carries and their team is focusing your carries. Right before your carries die you pop your ult in a spot where it protects your carries but not the enemy carries (don't care if the enemy tanks are in the AoE.) This allows you to kill their carries while yours stay alive. Now during the ult duration you can tear down the tanks and they can't do anything to the carries. By the time the ult wears off the tanks are low enough that you can finish them off.

That's how it should work in the perfect world. Of course most team fights aren't that clean. The big thing is to try and get your ult on whichever carry is being bursted to keep them alive and then focus on getting the rest of the enemy team low. If you time your CC when the ult ends you should be able to out burst the enemy team after the ult ends.

Marthian1 votes

just makes no one want to play kindred...

She has a ~18% play rate in Diamond+ alone, not sure what you are talking about.

It was to give her something that helps her/possibly the enemy make a come back. Kindred has a pretty big feast or famine problem.

JustMyBassCannon1 votes

Get a team that can force people out of the circle.

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