Minimum owned champ count to be eligible for ARAM?
As someone with a lot of RL responsibility, I don't have a lot of time to play longer game modes and am usually limited to a quick and dirty ARAM. As such I've seen a growing trend in the "Randomness" of the all RANDOM character selections. I'm not sure if it's paranoia or something real, but it seems to me that there is a weighted amount of "random" games that constantly have the same high value ARAM champs. To me, it seems like people who don't like the idea of a truly random game have gone through all the trouble of creating accounts for the express purpose of equipping it with only high value ARAM champs(ie Lux, Morg, EZ, Kat, etc - see the autobans for the Poro King event.)
To combat this, I would propose that moving forward, an account should have a minimum amount of bought champs, perhaps 25 to ensure that All RANDOM, All Mid games remain random, and not a random selection of champs that would be excessively overpowered for that game mode. Or to compensate, accounts less than 25 get a free random pick from the entire pool of champs, owned or not, or even remove the owned champ limitation for ARAM completely!
Has anyone else seen this or am I alone here?