Last shaco box nerf too much? 60 seconds to 40

Undine6··5 votes·1,622 views

Shaco main here. I've got 250 games as shaco this season. I have probably over 150 games as AP shaco, and happen to love boxing.

Boxes are completely AP based.

Riot cited that this nerf will tone down shaco's early jungle clear, but in reality it is a MUCH bigger nerf than that.

The last nerf was especially huge, and hits AP shaco harder than AD shaco, which I find odd since I think AD shaco is all around more powerful. Even if you max ap, you will never come close to killing someone as quickly as if you built ad, and boxes were exactly what filled the gap between them.

If you build ad, your boxes will now never go beyond 40 seconds, and if you build ap, it will gradually go up. But now, even if I build AP, the boxes rarely become worth plotting with until the very end game when it goes beyond a minute again, assuming you have probably at least 500ap, and even then it's simplly not a huge force to be reckoned with. Nearly gone is the objective control with boxes at baron/dragon, instead you have a rather flakey clown who everyone knows is at the objective and is easily smashed.

Regarding combo-cluster boxes, you now have only 40 seconds to make your entire cluster of boxes, where your opponent basically needs to trigger it immediately before they begin disappearing.

Warding for your team using boxes is now much shorter lived.

I also thought AP shaco was a viable support, (and passable top/mid to throw them off) until this update. AP shaco support has a risky early lane (lvl 1-4) with little to offer, but much to offer later.

What I think would have been more logical is if ad shaco was balanced down more, rather than completely crushing ap shaco.

All in all, I think 40 second boxes are simply too short. I really miss the 60 second boxes, and I miss how they could become tantamount if you scale into late game without your early jungle being denied. It was the most powerful thing about late-game ap shaco, but now late game AD shaco is simply totally superior.

I miss the ability to plot box clusters, something which has been tremendously nerfed.

Boxes were what made late game ap shaco powerful, but now a huge chunk of that is gone, bringing even an AP shaco main like me to begin opting for AD shaco unless they pick a heavy armor team.

I feel as if a major core of who shaco is has been taken away, rather than an overpowered edge that needs to be toned down.

Thoughts?

11 Comments

LightswornLance4 votes

WTF man I can't be level three while bot lane is level one, buff my champion.

Cotten Eyed Joe2 votes

{quoted}

WTF man I can't be level three while bot lane is level one, buff my champion.

Omg so you're telling me I have to ward early game as a bot lane?? Too hard for me FF 15 shaco broken

LightswornLance2 votes

Yeah theres counters to it, not even hard ones, invade a shacos red, theres nothing he can do about it, so he just cries and you win instantly. Shaco is a cheese champ. He's the kind of champion that should not be buffed to viability. All this nerf does is make your first clear worse so you can't clear redside before bot lane hits level 2. It also helps a bit with shaco support just taking over a lane and making it untouchable with so many boxes. Nerf is completely warranted.

Undine61 votes

I agree, I find that the single hardest counter I face as shaco is my jungle being invaded early. If my camps disappear, the gold I need to be viable is gone and forces me to farm until I can gank successfully.

Aatrox Eichmann3 votes

that nerf was a complete joke and this champ needs a couple more nerfs to tone down how absolutely OP he is. he can run a clone under turret for an AOE fearing annie ult, can take 2 combat summoners as a support and cant be punished with flash stealth on Q and you're complaining because they took away his ability to be level 3 before botlane can hit lvl 2?

Cotten Eyed Joe2 votes

[{quoted}](name=Aatrox Eichmann,realm=NA,application-id=3ErqAdtq,discussion-id=OwEQjy1A,comment-id=0002,timestamp=2019-11-04T07:41:10.336+0000)

that nerf was a complete joke and this champ needs a couple more nerfs to tone down how absolutely OP he is. he can run a clone under turret for an AOE fearing annie ult, can take 2 combat summoners as a support and cant be punished with flash stealth on Q and you're complaining because they took away his ability to be level 3 before botlane can hit lvl 2?

You're right. The nerf was a joke in that they overnerfed it. 20 seconds is huge for shacos. Their clear becomes drastically weakened. The fact that you think shacos strong because of his clone is absurd to me

MorganFreemanBot3 votes

"Shaco no longer has the best jungle clear in the game, and my boxes that solo people don't last as long. Riot, plz!"

Cotten Eyed Joe2 votes

{quoted}

"Shaco no longer has the best jungle clear in the game, and my boxes that solo people don't last as long. Riot, plz!"

I don't like having an assassin actually being able to impact jungle riot nerf pls

Eedat2 votes

I did some poking around and it looks like his AP build is still performing well in lane and is even on par with AD in the jungle (although picked much less). He was way overbuffed and really needed that nerf tbh. Overall Shaco is still overperforming even after the nerf and probably needs another one, not a buff.

TheFakeMrobby2 votes

Shaco mains are virtually all slow in the head when it comes to balancing their champ tbh.

HA I am Shaco HA2 votes

I feel like they should change the duration from 40 to 45 and increase the time ratio ever so slightly, lane Shaco feels absolutely useless now when it comes to actually supporting their adc. Before his rework his boxes is what MADE him some what playable as a support, and to have them nerfed THIS hard feels pretty bad. As for his jungle clear, the level 3 clear is still doable but a little slower, it requires good timing.

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