QoL Changes for some champions and overall game changes.

Sir Fartsalot··1 votes·233 views

I believe we should have some QoL changes for some champions: -Shen,Akali,Lee Sin and Zed (Energy Based Champions) should be able to restore a portion of their energy when smiting Blue Buff or when they are using the Ranger's Traiblazer Upgrade for their Smite just like junglers who use Mana do. It's a bit stupid that Blue gives both Mana and Energy Regen respectively but Mana Restore when Smiting it only works on Mana Users. -Shyvana's Q should do a minor stun of like 0,5/0,6/0,75/0,9/1 seconds when used on a Champion affected by her E. This could help her see some competitive and solo Q play cuz she has faded from the spotlight lately. -After many heavy nerfs on J4 (E-Q hitbox made smaller,E no longer gives Armor Aura to allies,also no longer gives Armor to Jarvan) he hasn't really seen any kind of compensation on his utility. Only +3 on his Base Armor. Give him a small slow on his E like 2/4/6/8/10% slow. -When Trundle uses his Pillar inside his Frozen Domain make the pillar do additional Slow. -Reduce the Hitbox of Morgana's Q to 2/3 of what it is on live or to 1/2 but make it travel faster like 33-50%. (That's more of a nerf but good Morgana players should feel unaffected by the change because the spell travelling faster means that if the enemy has poor reflexes or if the Morgana player can predict/aim well it will still hit. Tweak the duration of the binding to 3/4 of what it is on Live. -Remove GA from the game. What kind of diversity does this item provide when I have to kill twice an enemy who is most likely fed or has snowballed really hard (examples: Riven,Zed etc). It gives somebody a second chance in a teamfight even if he gets caught and doesnt punish mistakes so even if a losing team manages to catch a person with GA his team (the WINNING one) has time to react. This item has little to no counterplay in my honest opinion. -The overall Veigar changes are really nice with the exception of his E. You can double stack his Q on caster minions or stack it and at the same time poke the enemy which compensates for the nerf on the AP ratio of his ultimate. But his E feels really week and predictable at the moment. Smart enemies won't even get stunned or will blink/flash out of it if they feel like a gank is incoming. Either reduce the delay time to .50 seconds or revert it back to what it was before this patch. Also since Veigar is an anti-mage I feel like his ultimate AP ratio should be further reduced to 0.8 but the scaling from the AP of the enemy should be made 90/100%.

-BRING BACK URF. :P (April 1st SOON :D)

4 Comments

Sir Fartsalot1 votes

Bump.

LOL Spammer1 votes

I agree on the energy jungling, but giving a stun too shyvanna would make her really op, and J4 is still powerful so I don't believe he needs a buff, his w already slows so a ranged slow would be very op. When you think of morg what do you think of? You think oh shes the champ that has a ridiculously long snare. If you take that away what is she? Nothing. Riot purposely made the q travel slow so that it is hard to hit, this also means that if you cant dodge it you are going to pay. I don't agree with removing GA no point. Urf will come back soon enough.

Sir Fartsalot1 votes

Well people complaining about J4 obviously dont seem to be aware of his weak early clear. He has no form of sustain and his E gave him a bit more survivability in the Jungle. I don't know if it's a matter of runes/masteries but many times if my bot lane where I usually start doesn't have a Janna/Soraka I have to go b after golems and red or frog and blue. Who said anything about removing Morgana's binding. Just tweaking it to make it less frustrating to play against. Shyvana is seeing little to no play in SoloQ and LCS,same as Trundle and Udyr who have been kinda MIA since Season 4 when they all saw lots of play in jungle or top lane respectively. Even with the buff on her W nobody is jungling her anymore. Also the stun duration is so small and with tenacity its even smaller plus shyvana besides her ultimate has no gap closer. Also the stun only procs if u r hit by her E which is her skillshot and then her Q. As far as the energy jungling I think most people will agree here. Same for URF (Ye I know it's coming back,it was a joke).

GA is just a safeguard item in terms of securing a win in case you're really ahead. I dont think it actually fulfils its role as a life saving item that will prevent you from getting focused in a balanced game situation. Or it will do that when you're fed which means that the enemies are wasting their resources/cooldowns on other people of your team while the person who is fed with GA wrecks everybody.

Sir Fartsalot1 votes

Why the downvotes with no explanations at all? Some of these like the energy junglers issue are actually really good.

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