LP loss and gain should be alterd based on your performance in the game.

Cheeetah Jenkins··7 votes·403 views

Sometimes i do everything right and carry hard but still lose. And some times an enemy plays perfectly but still loses. In both scenarios that one person that still managed to take towers, have 200-300 cs, Secure objectives, and have a KDA of 29-3-18 and yet still lose he/she often ends up with an S or S+. So why not change the loss and gain of LP based on your performance. That way we can get a better idea of how good a person is at leugue.

4 Comments

CR4ZYRONDH4VI2 votes

I agree with this. Maybe not a drastic amount, but there still should be some skill factored into the Mmr.

MunchCrunchLunch2 votes

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I agree with this. Maybe not a drastic amount, but there still should be some skill factored into the Mmr.

yes. idk. maybe instead of losing 18 lp. idk make us lose. 12. or 14.

CR4ZYRONDH4VI1 votes

Yeah i agree with you lol

Seenan1 votes

Mastery ranks could help with this. I consistently get A, S ranks but I lose -20 LP due to a disparity in skill between my team's premades and their team's (3v5s are kinda hard).

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