Tahm kench

Forward To Glory··1 votes·721 views

Why is this hero still allowed to exist on the rift?

Hes incredibly unfun to play against, and his kit is rather overloaded.

I have many issues with him, and it probably is just whining but I am genuinely confused as to why this hero is in the game.

First, his stack to 3 ill eat and stun you nonsense moves. Why do his stacks last so long, and fall off one at a time? He doesn't have too big of a difficulty stacking them on anyone but ranged champions with decent mobility. Also why is he able to stun you, then eat you. Or eat you, then stun you? Why does doing one of these things not consume the stacks? Its incredibly frustrating to have a tahm kench walk up to you and AA > Q > AA > Eat > Q (stunned).

Second, why can he save teammates? I mean something like thresh lantern saving a teammate is okay, the teammate is required to be not cc'd and the lantern can be blocked by enemies providing some counterplay and its not entirely a get out of jail free card. However with tahm, your adc can flash into the enemy, get locked down, but tahm grabs him and flashes him to safety and all good. ADC is now in the back of their team again. Its just not fair. The game is usually about punishing mistakes, why does tahm kench get the undo button? At least ekko's woopsie move is on a damn ultimate cooldown. If your bottom lane loses, and tahm and the adc are fed, its rather impossible to deal with a tahm support.

Lastly the fucking multiperson teleport. Hes great for pincer attacks, he can just bring the tank to the back of your team, now you have to run through darius to get away from whatever is chasing you. If they have a strong champion to protect the remaining 2 carries like thresh or zyra or something with heavy peel its rather frustrating to have 2 people appear behind you. Some kits are balanced around the fact that they cant tf ult into the enemy team. Being able to give that kind of mobility to an illaoi or a darius is also really frustrating as it doesnt cost them anything yet it can be so very effective.

Pls bench the kench. I don't see you guys removing him but at the very least PLEASE make his stun and his devour moves consume the stacks, he shouldnt be able to do both. /endrant

4 Comments

Oleandervine2 votes

Kench is actually underperforming at the moment, so I don't understand this hate. For starters, he can eat allies. But then if he gets CC'd, that's a double kill instead of just him dying, so there's the trade off. Second, his stacks fall off slowly because they're hard to stack on, especially in bot lane, where he can easily be peeled off of enemies he intends to eat. Given that they're critical to how he operates, that's why they stay around. His teleport is long range and multi-people, yes. But it's only him and an ally, he can't do more than that. It also is unusable in combat, and is no different that Twisted Fate's ult, Ryze's ult, Quinn's ult, Kled's ult, or Sivir's ult. It's not game breaking, and just like the listed champions above, who also can create tactical pincer maneuvers using their improved mobility options. Kench is fine, you just had a bad game or didn't know how to play against him.

dolphinosplash241 votes

his kit is fine

Second, why can he save teammates? I mean something like thresh lantern saving a teammate is okay, the teammate is required to be not cc'd and the lantern can be blocked by enemies providing some counterplay and its not entirely a get out of jail free card. However with tahm, your adc can flash into the enemy, get locked down, but tahm grabs him and flashes him to safety and all good. ADC is now in the back of their team again. Its just not fair. The game is usually about punishing mistakes, why does tahm kench get the undo button? At least ekko's woopsie move is on a damn ultimate cooldown. If your bottom lane loses, and tahm and the adc are fed, its rather impossible to deal with a tahm support.

its like a zhonyas. the actual adc cant move or do anything until the 4 secs are up.

First, his stack to 3 ill eat and stun you nonsense moves. Why do his stacks last so long, and fall off one at a time? He doesn't have too big of a difficulty stacking them on anyone but ranged champions with decent mobility. Also why is he able to stun you, then eat you. Or eat you, then stun you? Why does doing one of these things not consume the stacks? Its incredibly frustrating to have a tahm kench walk up to you and AA > Q > AA > Eat > Q (stunned).

AAing you would draw minion agro in lane and its hard for a bad tahm kench to land a stun. in river teamfight if the adc has last whisper like 3 aas will kill him.

Lastly the fucking multiperson teleport. Hes great for pincer attacks, he can just bring the tank to the back of your team, now you have to run through darius to get away from whatever is chasing you. If they have a strong champion to protect the remaining 2 carries like thresh or zyra or something with heavy peel its rather frustrating to have 2 people appear behind you. Some kits are balanced around the fact that they cant tf ult into the enemy team. Being able to give that kind of mobility to an illaoi or a darius is also really frustrating as it doesnt cost them anything yet it can be so very effective.

What are the changes that the other team has an illiaoi or darius on their team. thats not op thats team synergy. and ulting a squishy into the back line is risky as he can get blown up instantly.

Shuyin1781 votes

I use Tahm top lane a lot, and I can say as a fact that he is not broken by any means. He has the ability to punish poor positioning and can counter certain meta champions (Camille being top lane's flavor of the month), but anyone that knows how he works can easily work around him.

As for your terrible information, he can only stun and eat when he has 3 stacks on someone, he has to auto-attack 3 times OR 2 autos and the Q (using Q sacrifices his stun). His base combo is to Q stun then eat someone when he is fighting them, however your tantrum information is bad because after he eats someone they lose all 3 of the stacks so they cant be ate, repositioned, then stunned by him, only repositioned then slowed. If you're chasing you want to Q slow, stay on them while applying stacks, eat them at the last possible moment (eg. when they reach their tower range), spit them out as far from the tower as you can, then Q slow them so you can try to secure the kill.

His original intentions allowed him to be a solo-laner AND a support which is why he can eat teammates. This is a broken mechanic, I won't deny that, however it is also a very buggy one. There are times where you go to eat a teammate and eat a minion, times where you go to eat an enemy instead eating a teammate. So there are times it's unreliable.

Lastly his ultimate. It can be interrupted just by damaging him. As for ganking with him, he can only take 1 teammate at a time which is good and bad. It's good because you get backup when you go in, it's bad because your team is also split up instead of together as a group. Tahm has no AOE so he has to rely on his teammates in these situations to not be bad, which with this community is highly questionable.

Astôlfo1 votes

Troll post is troll.

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