The amount of attackspeed and CDR is too high
I remember playing Jinx in season 5 and having to build items specifically for attackspeed to reach 2.50 but now you can build
and easily reach 2.50, either tone down the damage ADCs do or remove all the free attackspeed they can get.
The same problem is happening toplane with CDR, it's worse though. In past seasons you could punish people for using their spells wrong, but now they just get it up right after. It's kinda unfun. CDR is just slapped onto everything.
, 12% on
, 12% on
, 25% on 
permacc'd
by
the
same
champion
is
fun