An issue I have with death timers
One of the big problems I have found with death times is that if you are fed, but the rest of your team is really behind, you are severely punished nonetheless for your death with a 10s longer timer.
In this game for instance: http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2566074399/36631595?tab=overview
My team is over 5k gold behind and everyone on my team is well behind their counterpart (in some cases borderline feeding), with the exception of me who was massively ahead of Jinx. After this baron fight, I am punished with a 54 second death timer at 29 minutes...essentially ending the game.
Here is how long our death timers were after this fight: Me (Trist) 54s Garen 45s Maokai 39s Viktor 45s
It feels overly punishing to have such a long death timer even tho my team is so behind. They were able to almost end the game off this fight, taking both nexus towers before I even spawned. Had I only had a 45s death timer, we could've likely held at least one of the towers and kept the game alive. It just feels really unfair to basically have no margin of error when you have a team that is very behind and you are the only one doing well. Feels like a bad game mechanic and lacks any feeling of meritocracy.